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- New error messages for elevator not found or user lacking permissions - Fix call sign level detection when call sign slightly above/below elev sign (3 blocks below, 1 above) - Fix call sign redstone activation when on different level than elev sign - Simplify some API functions - Fix plugin crash when re-creating elevator that was deleted before, but already has call signs on some floors (Whoops!) - Fix long-standing bug where dirt block not correctly added below player when an upper floor destroyed, causing player to fall to their doom in Survival mode! - Correctly remove invalid floors when they are too close (floors should always be at least 3 blocks apart in height! If we didn't enforce this, it would be possible to destroy your own elevator with the floor blocks, and crash the plugin!) - Fix deprecation issues with sign text read/write - LOTS more optimization of routines, event handler code is actually somewhat sensible now - You can now rename a level without deleting it by creating a new sign on that floor and naming it something different, it will update that name on ALL elevator signs on that floor! - Add elev list command to list all elevators.
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