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@PazerOP PazerOP released this 05 Jul 01:31
· 116 commits to master since this release
  • Added HitEvents module, which enables hitsounds and damage numbers in STV.
    • Server must be running SrcTV+ by dalegaard for this feature to work
    • Controlled with ce_hitevents_enabled
    • ce_hitevents_dmgnumbers_los controls whether you can see damage numbers through walls
    • Behavior of damage numbers/hitsounds is controlled by normal tf_dingaling_ and hud_combattext_ cvars
  • Small performance improvements.
  • Fixed ce_localplayer_track_spec_target.
  • Fixed a case where white outlines would show up.
  • Fixed a typo in ce_outlines_spy_visib(i)lity