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"Dynamic" Gamemode using rulesets #27600
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LGTM
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Approved CFG change - please page me before merge omfg
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This is not TG's dynamic gamemode.
What Does This PR Do
Adds a new gamemode: Dynamic. Like trifecta, but can spawn all, some, or no antags. Replaces all traitor, vampire, changeling, and (partially) extended gamemodes, except trifecta. Read the design doc here: #27599
This will fix #27786
Why It's Good For The Game
Its a huge improvement to the code, and will allow for easier additions and restrictions of gamemode code.
Testing
Not yet tested, I want to view CI and get more feedback before continuing.
Declaration
Changelog
🆑
add: Adds a new gamemode: Dynamic. Like trifecta, but can spawn all, some, or no antags.
del: Replaces most gamemodes with traitors, vampires, and changelings with Dynamic.
/:cl: