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validate_grasps #22
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It seems strange. I have finetuned default parameters, so you do not need to adjust them. For the false positive cases, I guess they are corner cases in which the target pose drives the hand to penetrate the object. |
I'm encountering issues with my generated grasp poses sometimes being incorrect and experiencing penetration. I have a few questions: 1.Why do the generated grasp poses sometimes appear to not effectively grasp the object? |
You mentioned that "this strange phenomenon doesn't occur with the Shadow hand, only with my custom hand." What modifications did you make to your custom hand? I suspect there might be some issues. My initial guess is that there could be differences in the hand model between your visualization and IsaacGym. At least they seem to have different size. |
I try to help with your issues:
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Thank you, this issue may now be resolved. It seems I had misunderstood earlier. Isaacgym validates 500 grasp poses and determines which ones are successful, so the visualizations from isaacgym might include false positives. On the other hand, visualize_result.py shows results that have already been validated from the dataset as successful, hence its visualizations appear reasonable. |
Thank you very much for your response. The false positives were due to errors in my hand model, which are now corrected. |
Yes, I think this should be one of the reasons. We also noticed this situation. I guess the grasps of bottle bodies may be more difficult to generate by our algorithm and are considered to be unstable and penetrating poses. |
I ran validate_grasps.py to validate grasp results. Some of the validation results show successful grasps, but the visualized grasping poses do not successfully grasp the object. Do I need to adjust the grasp success threshold? Looking forward to your reply. Thank you very much! @mzhmxzh @wrc042
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