Releases: OpenDriver2/OpenDriver2Tools
OpenDriver2Tools 1.10
Changes
DriverLevelTool
- fix Driver 1 polygon types
- fix duplicate objects in the exported OBJ file and level viewer
- added Car Model viewer
- added Roads and road connection displaying (only for Driver 2 levels for now)
DriverImageTool
- Driver 1 PSX sky unpacking support
- Added background image building by @nahimr
Driver2CutsceneTool
- Various improvements regarding cutscene pack file storage
OpenDriver2Tools 1.9
Changes
DriverLevelTool
- you can now drag LEV file onto executable and it will run in Viewer mode by default
- removed
-lev
option - motivated by change above. All existing options are left for backwards compatibility - lighting from LEV file
- added model flags display
- hidden objects display
- LODs display
- export to Unity Engine (WIP)
- fix critical bugs
DriverImageTool
- Driver 2 sky export to TGA
- Driver 2 Frontend images export feature (all .RAW files)
DriverSoundTool
- fix issue with not saving files
- fix issue with not exporting very first sound bank of BLK
- fix critical bugs
OpenDriver2Tools 1.8b
Bugfix release
- fixed bug'n'crash during export to TIM using
-explodetpages
Changes
- Rewrote LEV file loaders
- Improved model and texture exporting
- Added LEV format auto-detection
- Added LEV file viewer
How to use
Export *Driver 1 or Driver 2 textures, cars, world:
run using command line or bat file:
DriverLevelTool -lev LEVELS/MIAMI.lev -textures 1 -carmodels 1 -world 1
Exporting for REDRIVER2 texture/models replacement:
To export Driver 2 textures to use with REDRIVER2 texture/models replacement feature:
run using command line or bat file:
DriverLevelTool -lev LEVELS/CHICAGO.lev -textures 1 -explodetpages -extractmodels
Viewing LEV files
run using command line or bat file:
DriverLevelTool -lev LEVELS/CHICAGO.lev -viewer
Control with arrows to fly around, rotate camera with holding left mouse. Press N to toggle night mode (helpful with Driver 2 night LEV files), change draw distance with Page UP/Page Down
OpenDriver2Tools 1.8
Binaries removed, use 1.8b
https://github.com/OpenDriver2/OpenDriver2Tools/releases/tag/1.8b
OpenDriver2Tools 1.6
- correct DMODEL to OBJ conversion
- added INI file for each texture page exported
- driver_psx_level is now OpenDriver2Tools
How to use
To export Driver 2 textures, models, world:
run DriverLevelTool -format 2 -regformat 3 -textures 1 -explodetpages -models 1 -carmodels 1 -world 1 -lev levels/CHICAGO.lev
To export Driver 1 textures, models, world:
run DriverLevelTool -format 1 -regformat 1 -textures 1 -explodetpages -models 1 -carmodels 1 -world 1 -lev levels/MIAMI.lev
Exporting for REDRIVER2 texture/models replacement:
Add -explodetpages
and -extractmodels
to command line
Converting DMODEL to OBJ
run DriverLevelTool -dmodel2obj <your_dmodel_filename> <outputfile>