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Implement on-show
and on-hide
for map controls, plus winset
parsing fixes
#1450
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
46 tasks
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
wixoaGit
requested changes
Oct 13, 2023
wixoaGit
requested changes
Oct 14, 2023
wixoaGit
approved these changes
Oct 14, 2023
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Implements the
on-show
andon-hide
winset calls for the map control.Fixes nested attribute parsing in winset, ie
thing.stuff.var=value
(previously we could only dothing.stuff=value
and deeper references would fail to parse silently).Slight buff to the robustness of winset parsing also, as it's no longer fragile about whitespace. Previously it would break if there was no space between
.winset
and the command.Also refactors the DreamCommandSystem so all verbs run through the DreamInterfaceManager now