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  1. Crescent Crescent Public

    A hyper-casual 3D platformer made in Unity submitted for GitHub Game Off 2020.

    C# 7 3

  2. Always-Day Always-Day Public

    A 3D isometric platformer. Submitted to the week-long GJL Game Parade 2020. The theme was "Carpe diem" or "Seize the day". Ranked 18th out of 80 entries in community overall rating.

    C# 1

  3. Honey-Im-Home Honey-Im-Home Public

    Developed by our team "GoreNest" and submitted for the 48-hour CoCo Jam held by Concordia Game Dev and ETS Conjure. The theme of the game jam was "No Pain, No Gain".

    C#

  4. christopherdufort/Dream-Eater-Interactive christopherdufort/Dream-Eater-Interactive Public

    ChronoAbyss - a procedurally generated top down rogue lite action game built in Unity

    C#

  5. Kinect-Motion-Capture Kinect-Motion-Capture Public

    Capture and playback human motion captured from an Xbox Kinect and mapped onto a 3D character.

    C++ 3 1

  6. New-Haven-Board-Game New-Haven-Board-Game Public

    COMP 345 C++ Project Team 19.

    C++ 2 1