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OGMO Editor 3.2.0

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@AustinEast AustinEast released this 10 Dec 18:20
· 142 commits to master since this release

Updates

  • Added compact + pretty export options for json
  • Added default layer grid size setting
  • Added Entity importing/exporting
  • Custom "values" are now exported to the correct type instead of strings
  • Entity Inspector now displays position, size, rotation, and flipped status, if applicable, to all selected entities
  • Decal Inspector now displays position, scale, rotation, and custom layer properties, if applicable, to all selected decals
  • Irrelevant Tool icons in the editor are now Greyed out
  • Editor now reopens last level, layer, and camera position when returning from project editing
  • Entity Textures are now stored as relative paths
  • All paths are now exported with the same normalized output (path/to/file)
  • Editor side panels resize constraints removed
  • "Enter" no longer closes Text Boxes
  • Fixes App processes remaining open after closing the editor
  • Fixes Entity and Decal layer rendering and hotkey issues
  • Fixes rendering issues when scaling the windows