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Releases: Oen44/Godot-Inventory

Update 2.0

07 Feb 18:49
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  • Added Character Panel with equipment slots
  • Character Panel and Inventory Panel can be moved by dragging title bar
  • Added slot and item types (eg. boots can't be equipped on helmet slots)
  • Added Sort by Rarity button to Inventory panel
  • Increased default amount of inventory slots to 45
  • Added scrollbar to slots
  • Added custom item tooltip
  • Added "Add Item" button to add random item with random rarity
  • Items can be equipped and deequipped using Right Mouse Button
  • Improved items picking and dropping
  • Updated code for better performance and management

Update 1.21

25 Nov 14:40
212b176
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  • Project icon fix

Release 1.2

23 Nov 13:15
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  • Added missing project.godot file
  • Assigned Inventory.tscn as the main scene
  • Added an icon.png file (Same sword image used on the asset store)
  • Changed the value of the mouse filter to pass for the GridContainer in the Inventory scene
  • The template can now be edited or launched from the project manager directly

Release 1.1

03 Nov 01:05
af5b78d
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Fixes and updates

Initial Realse

28 Sep 18:51
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First and last release ever.