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Fixes #5
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- Added missing project.godot file
- Assigned Inventory.tscn as the main scene
- Added an icon.png file (Same sword image used on the asset store)
- Changed the value of the mouse filter to pass for the GridContainer in the Inventory scene
- The template can now be edited or launched from the project manager directly
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Kemeros authored Nov 23, 2019
1 parent a7dedc3 commit 8afa093
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20 changes: 20 additions & 0 deletions project.godot
Original file line number Diff line number Diff line change
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters

config_version=4

_global_script_classes=[ ]
_global_script_class_icons={

}

[application]

config/name="Inventory System Example"
run/main_scene="res://Inventory.tscn"
config/icon="res://icon.png"

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