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Update Hangar Bay datablob config to match actual values currently in…
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… use (#80)

This fixes a bug where DMX for the depressurization warning wasn't firing because I'd used the wrong event name, and also update the delay and transition times to match the sounds made by Hannu.
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vyznev authored Jul 13, 2024
1 parent 20146e3 commit 4880c3f
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions db/redux/box/airlock.js
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ blobs.push({
config: {
title_bar_text: 'Hangar Bay', // shown in an extra bar at the top of the UI, if set
allow_depressurize: false, // should the depressurize button be shown in the player UI?
fighter_launch_delay: 30000, // milliseconds before depressurization starts on fighter launch
fighter_launch_delay: 19000, // milliseconds before depressurization starts on fighter launch
jump_close_delay: 42000, // milliseconds before door closes after jump initiation
auto_close_delay: 0, // milliseconds before door closes automatically after opening (0 = never)
// auto-depressurize when any fighters are launched
Expand All @@ -25,13 +25,14 @@ blobs.push({
dmx_events: {
open: 'HangarBayDoorUnlock',
close: 'HangarBayDoorLock',
fighter_launch: 'HangarBayDepressurizeWarning',
fighter_launch: 'HangarBayFighterLaunch',
depressurize: 'HangarBayDepressurize',
pressurize: 'HangarBayPressurize',
},
// custom transition durations (milliseconds)
transition_times: {
depressurize: 10000 // activated automatically when fighters are launched
depressurize: 5500, // activated automatically when any fighters are launched
pressurize: 23000, // activated automatically when all fighters return
},
// custom UI strings
messages: {
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