This should become a 3d engine fps for the ps3 using the PSL1GHT SDK.
Right now I am figuring out how the SDK and the PS3 works, so a clean code is not a priority.
As soon as the basic functions are working, a major refactor has to be done.
Then this engine should get used in a DOOM/QUAKE-esque game.
Sporadically this code gets tested on a "real" PS3 with HEN (4.90), but development is done with the emulator RPCS3.
Install:
- RPCS3 emulator
- PSL1GHT SDK and the ps3 toolchains installed.