Strum is a set of macros and traits for working with enums and strings easier in Rust.
Strum is compatible with versions of rustc >= 1.31.0. That's the earliest version of stable rust that supports impl trait. Pull Requests that improve compatibility with older versions are welcome, but new feature work will focus on the current version of rust with an effort to avoid breaking compatibility with older versions.
Import strum and strum_macros into your project by adding the following lines to your Cargo.toml. Strum_macros contains the macros needed to derive all the traits in Strum.
[dependencies]
strum = "0.16.0"
strum_macros = "0.16.0"
And add these lines to the root of your project, either lib.rs or main.rs.
// Strum contains all the trait definitions
extern crate strum;
#[macro_use]
extern crate strum_macros;
// Instead of #[macro_use], newer versions of rust should prefer
use strum_macros::{Display, EnumIter}; // etc.
Strum has implemented the following macros:
Macro | Description |
---|---|
EnumString | Converts strings to enum variants based on their name |
Display | Converts enum variants to strings |
AsRefStr | Converts enum variants to &'static str |
IntoStaticStr | Implements From<MyEnum> for &'static str on an enum |
EnumVariantNames | Adds a variants method returning an array of discriminant names |
EnumIter | Creates a new type that iterates of the variants of an enum. |
EnumProperty | Add custom properties to enum variants. |
EnumMessage | Add a verbose message to an enum variant. |
EnumDiscriminants | Generate a new type with only the discriminant names. |
EnumCount | Add a constant usize equal to the number of variants. |
Thanks for your interest in contributing. The project is divided into 3 parts, the traits are in the
/strum
folder. The procedural macros are in the /strum_macros
folder, and the integration tests are
in /strum_tests
. If you are adding additional features to strum
or strum_macros
, you should make sure
to run the tests and add new integration tests to make sure the features work as expected.
To see the generated code, set the STRUM_DEBUG environment variable before compiling your code.
STRUM_DEBUG=1
will dump all of the generated code for every type. STRUM_DEBUG=YourType
will
only dump the code generated on a type named YourType
.
Strum is short for STRing enUM because it's a library for augmenting enums with additional information through strings.
Strumming is also a very whimsical motion, much like writing Rust code.