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TerrainRL Scenarios
Neo-X edited this page Sep 19, 2019
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A scenario is a particular type of simulation that controls the type of environment configuration that is generated for training. An example is the imitate scenario that will generate somewhat random poses from a provided motion capture clip. The scenario also determines the particular reward function to be used during train. This works well because the scenarios have access to all of the elements of the simulation.
Need to create a table out of this
Controller name | type | description | 2d | 3d | state |
---|---|---|---|---|---|
imitate | Can init the pose of the character to be from the mocap the reward function is pose difference + velocity diff | yes | yes | pos,phase(5),end_effector_contacts,footstep_plan(13) | |
imitate_track | Similar to imitate but also has a target position as part of the state features | ||||