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Nuget package added
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NarodGaming committed Jan 2, 2021
1 parent 433c448 commit daac667
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Showing 17 changed files with 177 additions and 41 deletions.
20 changes: 19 additions & 1 deletion .gitignore
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# Ignore Nuget package/configuration files
FullScreenDetection/nuget.config
FullScreenDetection/obj/FullScreenDetection.vbproj.nuget.g.targets
FullScreenDetection/obj/FullScreenDetection.vbproj.nuget.g.props
FullScreenDetection/obj/FullScreenDetection.vbproj.nuget.dgspec.json
FullScreenDetection/obj/Debug/net472/FullScreenDetection.vbproj.FileListAbsolute.txt
*.nupkg
*.nuspec
*.cache

# Ignore build cache Files
FullScreenDetection/obj/project.assets.json

# Ignore cached txt files, which contain absolute directories
FullScreenDetection/obj/Debug/v4.7.2/FullScreenDetection.vbproj.FileListAbsolute.txt





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42 changes: 10 additions & 32 deletions FullScreenDetection/FullScreenDetection.vbproj
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@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" Sdk="Microsoft.NET.Sdk">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
Expand All @@ -11,13 +11,17 @@
<FileAlignment>512</FileAlignment>
<MyType>Windows</MyType>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<Authors>NarodGaming</Authors>
<Owner>NarodGaming</Owner>
<PackageDescription>A library containing fullscreen application detection functions.</PackageDescription>
<RepositoryUrl>https://github.com/NarodGaming/gamedetector</RepositoryUrl>
<Version>1.1.2</Version>
<TargetFramework>net472</TargetFramework>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup>
<PackageId>Narod.FullscreenDetector</PackageId>
<Version>1.1.2</Version>
<Authors>NarodGaming</Authors>
<Owner>NarodGaming</Owner>
<PackageDescription>A library containing fullscreen application detection functions.</PackageDescription>
<RepositoryUrl>https://github.com/NarodGaming/gamedetector</RepositoryUrl>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
Expand Down Expand Up @@ -71,32 +75,6 @@
<Import Include="System.Xml.Linq" />
<Import Include="System.Threading.Tasks" />
</ItemGroup>
<ItemGroup>
<Compile Include="FullscreenDetecter.vb" />
<Compile Include="My Project\AssemblyInfo.vb" />
<Compile Include="My Project\Application.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Include="My Project\Resources.Designer.vb">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="My Project\Settings.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="My Project\Resources.resx">
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
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16 changes: 8 additions & 8 deletions FullScreenDetection/My Project/AssemblyInfo.vb
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Expand Up @@ -8,12 +8,12 @@ Imports System.Runtime.InteropServices

' Review the values of the assembly attributes

<Assembly: AssemblyTitle("Narod's Full Screen Detector")>
<Assembly: AssemblyDescription("A utility for detecting fullscreen applications / games.")>
<Assembly: AssemblyCompany("")>
<Assembly: AssemblyProduct("Narod's Full Screen Detector")>
<Assembly: AssemblyCopyright("Copyright NarodGaming © 2020-2021")>
<Assembly: AssemblyTrademark("")>
' <Assembly: AssemblyTitle("Narod's Full Screen Detector")>
' <Assembly: AssemblyDescription("A utility for detecting fullscreen applications / games.")>
' <Assembly: AssemblyCompany("")>
' <Assembly: AssemblyProduct("Narod's Full Screen Detector")>
' <Assembly: AssemblyCopyright("Copyright NarodGaming © 2020-2021")>
' <Assembly: AssemblyTrademark("")>

<Assembly: ComVisible(False)>

Expand All @@ -31,5 +31,5 @@ Imports System.Runtime.InteropServices
' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")>

<Assembly: AssemblyVersion("1.1.2.0")>
<Assembly: AssemblyFileVersion("1.1.2.0")>
' <Assembly: AssemblyVersion("1.1.2.0")>
' <Assembly: AssemblyFileVersion("1.1.2.0")>
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------

Option Strict Off
Option Explicit On

Imports System
Imports System.Reflection
<Assembly: System.Reflection.AssemblyCompanyAttribute("NarodGaming"), _
Assembly: System.Reflection.AssemblyConfigurationAttribute("Debug"), _
Assembly: System.Reflection.AssemblyFileVersionAttribute("1.1.2.0"), _
Assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.1.2"), _
Assembly: System.Reflection.AssemblyProductAttribute("FullScreenDetection"), _
Assembly: System.Reflection.AssemblyTitleAttribute("FullScreenDetection"), _
Assembly: System.Reflection.AssemblyVersionAttribute("1.1.2.0"), _
Assembly: System.Reflection.AssemblyMetadataAttribute("RepositoryUrl", "https://github.com/NarodGaming/gamedetector")>

'Generated by the MSBuild WriteCodeFragment class.
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46 changes: 46 additions & 0 deletions FullScreenDetection/obj/Debug/net472/FullScreenDetection.xml

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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------

Option Strict Off
Option Explicit On

Imports System
Imports System.Reflection
<Assembly: System.Reflection.AssemblyCompanyAttribute("NarodGaming"), _
Assembly: System.Reflection.AssemblyConfigurationAttribute("Debug"), _
Assembly: System.Reflection.AssemblyFileVersionAttribute("1.1.2.0"), _
Assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.1.2"), _
Assembly: System.Reflection.AssemblyProductAttribute("FullScreenDetection"), _
Assembly: System.Reflection.AssemblyTitleAttribute("FullScreenDetection"), _
Assembly: System.Reflection.AssemblyVersionAttribute("1.1.2.0"), _
Assembly: System.Reflection.AssemblyMetadataAttribute("RepositoryUrl", "https://github.com/NarodGaming/gamedetector")>

'Generated by the MSBuild WriteCodeFragment class.
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46 changes: 46 additions & 0 deletions FullScreenDetection/obj/Debug/v4.7.2/FullScreenDetection.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

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