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Don't spawing mobs #25

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BruceMustache opened this issue Jul 17, 2020 · 5 comments
Open

Don't spawing mobs #25

BruceMustache opened this issue Jul 17, 2020 · 5 comments

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@BruceMustache
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After playing more than 1 hour in my world with nssm I don't see mobs anytime

@BruceMustache BruceMustache changed the title Don't spawing too many mobs Don't spawing mobs Jul 17, 2020
@taikedz
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taikedz commented Jul 18, 2020

Can you confirm that you've also installed and activated mobs_redo in this world? If you only install NSSM and activate that, it will deactivate itself when it sees that mobs_redo is not present.

If you start the game and don't find mobs within the first minute of playing, it's likely not active - especially if you're in grassy or forest areas.

If both mobs_redo and nssm are installed and activate for the world, you'll need to check your debug.txt log file (inside the minetest user folder), and see if there are any error messages relating to NSSM

@BruceMustache
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I have mobs_redo it's working. I've also created a mod just to see if can spawn 1000 ducks with a chance of 0.001 and it spawn a lot of ducks! But all the spawning functions seems to not be working for me

@taikedz
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taikedz commented Jul 22, 2020

Does the debug.txt show any spawning errors?

@taikedz
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taikedz commented Jul 22, 2020

OK so I've done a bit of checking here. It seems that things do spawn but.... sporadically.

This may be because of changes in mobs_redo (NSSM was originally coded against a version from 2016). I maintained a fork of NSSM back on 2018 and it worked with newer mobs_redo for a while

This may also be a problem with the version of Minetest - NSSM was written for Minetest 4, and we're now well into version 5, with underlying engine changes. I can see that the textures are now applied totally wrong, and their meshes don't seem to render properly anymore, and mobs may or may not be kicking around invisible until they are right next to you...

I'd have to say that NSSM is pretty much a dead duck now. A new maintainer will be needed. I can pass on my work to build upon, but I don't intend on returning to Minetest mod maintenance as intensively as I used to. I might pick this up again in a few months... or never.

:-(

@taikedz taikedz mentioned this issue Jul 22, 2020
@mckaygerhard
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I'd have to say that NSSM is pretty much a dead duck now. A new maintainer will be needed. I can pass on my work to build upon, but I don't intend on returning to Minetest mod maintenance as intensively as I used to. I might pick this up again in a few months... or never.

:-(

i was using this mod in one of my minetest server.. not available for public usage.. but i asked in forum (i hate the stupid forum, it consumes too much network) if there a onlyne server that use it

my servger only runs 0.4.17 cos is more faster and works in older machines and olders os's so this mod is not dead.. i planing to use it

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