Skip to content
This repository has been archived by the owner on Sep 18, 2022. It is now read-only.

Solver for Monolith minigame from Danganronpa V3 in Rust.

License

Notifications You must be signed in to change notification settings

NGgmnBQGwR/danganronpa3_monolith_solver

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Automatic solver for Monolith minigame from Danganronpa V3, in Rust.

Make sure that you play in 1980x1080, borderless, you just started the minigame on Mean difficulty and the cursor isn't obstucting any tiles.

Make a screenshot of the Monolith minigame game field. Save it as PNG and put it in the same folder as monolith_solver executable.

Run monolith_solver executable. Near your screenshot file, a new ".map" file should have appeared. If not, consult error messages. Near your screenshot file, a new ".ahk" file should have appeared. If not, consult error messages.

Run the resulting ".ahk" file. Make sure you have Autohotkey (https://www.autohotkey.com/) installed.

Return to the game. You should see green circle indicating your next move. If not, consult error messages in autohotkey console. Left mouse click shows the next step, right mouse click shows the previous step. When done, press "q" to close the AHK script.

In case you need it, list of tiles to click is stored in ahk file as "tiles" variable.

About

Solver for Monolith minigame from Danganronpa V3 in Rust.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published