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v1.3

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@Myself086 Myself086 released this 22 Apr 21:47
· 328 commits to master since this release
  • Added support for read-modify-write to IO ports
  • Port $2000 is now thread safe, fixes Final Fantasy I random crashes
  • Fixed AOT JMP across banks
  • Fixed branch destinations to $7f0000, commonly used by AOT and once by JIT
  • Fixed ExHiROM for SD2SNES
  • Added option to truncate ROM size instead of a power of 2
  • Fixed minor math error on the performance display
  • Added indirect IO access
  • Fixed a crash that sometimes happened after exiting a NES IRQ
  • Fixed memory emulation assumptions after executing an idle loop
  • Fixed some errors during the final stage of generating a SNES file
  • Fixed stack depth assumption when disassembling
  • Added load/compare absolute for idle loop detection
  • Fixed mapper 1 single screen lower bank (upper bank untested)
  • Fixed memory emulation for indirect JMP in range $6000-$ffff
  • Removed unfinished IRQ mask emulation
  • Removed old interpreted RTS
  • Added options to define ROM ranges as being static
  • Fixed pulse and noise halt bit
  • Added opcode $42 to patch forcing native return
  • Added inline capability to IO port emulation
  • Fixed palette mirrors
  • Added the ability to patch timed scroll changes
  • Added option to support illegal NOP opcodes
  • Fixed a memory leak when RTS is interpreted (non-native return address)