Releases
v1.3
Added support for read-modify-write to IO ports
Port $2000 is now thread safe, fixes Final Fantasy I random crashes
Fixed AOT JMP across banks
Fixed branch destinations to $7f0000, commonly used by AOT and once by JIT
Fixed ExHiROM for SD2SNES
Added option to truncate ROM size instead of a power of 2
Fixed minor math error on the performance display
Added indirect IO access
Fixed a crash that sometimes happened after exiting a NES IRQ
Fixed memory emulation assumptions after executing an idle loop
Fixed some errors during the final stage of generating a SNES file
Fixed stack depth assumption when disassembling
Added load/compare absolute for idle loop detection
Fixed mapper 1 single screen lower bank (upper bank untested)
Fixed memory emulation for indirect JMP in range $6000-$ffff
Removed unfinished IRQ mask emulation
Removed old interpreted RTS
Added options to define ROM ranges as being static
Fixed pulse and noise halt bit
Added opcode $42 to patch forcing native return
Added inline capability to IO port emulation
Fixed palette mirrors
Added the ability to patch timed scroll changes
Added option to support illegal NOP opcodes
Fixed a memory leak when RTS is interpreted (non-native return address)
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