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[foundryvtt#3926] Fix bugs, adjust how applied effects are stored
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
const { DocumentIdField, SchemaField } = foundry.data.fields; | ||
|
||
/** | ||
* Field for storing an active effects applied by an activity. | ||
* | ||
* @property {string} _id ID of the effect to apply. | ||
*/ | ||
export default class AppliedEffectField extends SchemaField { | ||
constructor(fields={}, options={}) { | ||
super({ | ||
_id: new DocumentIdField(), | ||
...fields | ||
}, options); | ||
} | ||
} |
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