v5.1.0 Have you heard of the critically acclaimed MMORPG Final Fantasy XIV? With an expanded free trial which you can play through the entirety of A Realm Reborn and the award-winning Stormblood expansion up to level 70 for free with no restrictions on playtime.
Major Changes
- GShade will now self-disable when the game window is inactive, in order to reduce unnecessary CPU/GPU utilization. This option can be disabled on the
Settings
tab under theShaders & Techniques
category. - Default depth buffer settings for Final Fantasy XIV have been adjusted to accommodate Dawntrail's engine changes.
- Default depth buffer settings for Firestorm Viewer (Second Life) have been adjusted to accommodate the client's PBR changes.
- Support for installing to The Sims 4 via the DirectX 11 API has been added to the installer & GShade Control Panel.
- Please note that as DirectX 11 support is still being evaluated by Electronic Arts on an opt-in basis, The Sims 4 will need to be launched with the
-dx11
switch from Steam or the EA App.
- Please note that as DirectX 11 support is still being evaluated by Electronic Arts on an opt-in basis, The Sims 4 will need to be launched with the
Minor Changes
- Added installation path auto-detection for Alchemy Viewer Beta (Second Life).
Bug Fixes
- Fixed an issue when loading presets with GShade which were created using older versions of the GShade shader collection under ReShade where settings for
Layer.fx
andStageDepth.fx
would be adjusted in error.
Known Issues
- Automatic depth buffer detection will not function properly under Black Dragon Viewer (Second Life) due to how its PBR changes were implemented.
- It is still possible to manually select a functional depth buffer by enabling only the
DisplayDepth.fx
shader on theHome
tab and then selecting a valid depth buffer from theAdd-ons
tab underGeneric Depth
, but this will likely need to be done on every app launch.
- It is still possible to manually select a functional depth buffer by enabling only the
Shader Changes
-
The following shaders have been added:
- DropShadow.fx
- pCamera.fx
- pColorNoise.fx
- pColors.fx
- pPalettePosterize.fx
-
The following shaders have been updated:
- BulgePinch.fx
- Composition.fx
- dh_uber_rt.fx
- Drunk.fx
- KeepUI.fx
- PerfectPerspective.fx
- qUINT_mxao.fx
- SkySave.fx
- SplicedRadials.fx
- Swirl.fx
- VerticalPreviewer.fx
- ZigZag.fx
- ZN_DAMP_RT.fx
Preset Changes
-
The following presets have been added:
- FFXIV:
- Nightingale\Nightingale_Angel.ini
- Nightingale\Nightingale_Apocalypse.ini
- Nightingale\Nightingale_Comic.ini
- Nightingale\Nightingale_Faerie.ini
- Nightingale\Nightingale_Lycoris.ini
- Nightingale\Nightingale_Sorrow.ini
- Nightingale\Nightingale_Sun.ini
- Witch Presets\Witch'sAqua.ini
- Witch Presets\Witch'sAqua.ini
- Yomigami Okami\OkamiCopper.ini
- Yomigami Okami\OkamiCyber.ini
- Yomigami Okami\OkamiLight.ini
- FFXIV:
-
The following presets have been updated:
- FFXIV:
- Ipsusu*.ini -> ipsuShade*.ini
- Witch Presets\Witch'sFae.ini
- FFXIV: