Releases: MokhaLeee/fe8u-cskillsys-kernel
Releases · MokhaLeee/fe8u-cskillsys-kernel
1.0.0-LTS
FE8U C-SkillSys 1.0.0-LTS
long-term support version for production.
- 466 skills in implement
- To prevent game designers from being affected by low-level code bugs during development, we may offer hotfix for this release for potential bugs.
- .Text section is moved from in-BL range to long-call space, which can reduce the modification but may cause performance loss (~12%)
- FEB installer may be integrated inside new version FEBuilder later on
v0.8.0-beta
What's Changed
- 464 skills in implement
- Add skill scroll item
- Update designer-config to config whether players can generate a skill scroll for is the skills slot is full-filled.
- Bug fix
products
- fe8-kernel-080beta.ups: patch generated by NUPS for Windows users
- fe8-kernel-080beta.sym: symbol list for NO$GBA debugging
- fe8-kernel-080beta.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-080beta.ref.s: lyn reference for wizardry
- fe8-kernel-080beta.ref.event: EA definition for buildfile users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v0.7.0-beta
What's Changed
- 452 skills in implement
- Add two display plan on statscreen page1/4, which can be selected by FEB patch "designer config"
- Expand convoy to 200
- Add leadership stars, add FEB patches for them.
- Bug fix
products
- fe8-kernel-070alpha.ups: patch generated by NUPS for Windows users
- fe8-kernel-070alpha.sym: symbol list for NO$GBA debugging
- fe8-kernel-070alpha.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-070alpha.ref.s: lyn reference for wizardry
- fe8-kernel-070alpha.ref.event: EA definition for buildfile users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v.0.6.1-alpha
This is a hot fix on 0.6.0
What's Changed
- 438 skills in implement
- Add menu skills
- Update combat-art skills
- Add game designer's config
- Map skill anims optimized
- Bug fix
products
- fe8-kernel-061alpha.ups: patch generated by NUPS for Windows users
- fe8-kernel-061alpha.sym: symbol list for NO$GBA debugging
- fe8-kernel-061alpha.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-061alpha.ref.s: lyn reference for wizardry
- fe8-kernel-061alpha.ref.event: EA definition for buildfile users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v.0.6.0-alpha
What's Changed
- 438 skills in implement
- Add menu skills
- Update combat-art skills
- Add game designer's config
- Map skill anims optimized
- Bug fix
products
- fe8-kernel-060alpha.ups: patch generated by NUPS for Windows users
- fe8-kernel-060alpha.sym: symbol list for NO$GBA debugging
- fe8-kernel-060alpha.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-060alpha.ref.s: lyn reference for wizardry
- fe8-kernel-060alpha.ref.event: EA definition for buildfile users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v.0.5.2-rc
What's Changed
- 383 skills in implement
- add FEB patch "designer-config" to allow users customize more basic functionalities:
- enbale player equip skills in prepscreen or not.
- max equipable skill amount for each unit.
- remove move-path display or not
- kernel tutorial level
- enbale combo-attack or not
- weaken enemies by surrending them
- decease hit rate if attack from the distance
- update combat-art infos, add more combat-art skills
- bug fix
products
- fe8-kernel-052rc.ref.s: lyn reference for wizardry
- fe8-kernel-052rc.ref.event: EA definition for buildfile user
- fe8-kernel-052rc.sym: symbol list for NO$GBA debugging
- fe8-kernel-052rc.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-052rc.ups: patch generated by NUPS for Windows users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v.0.5.1-rc
What's Changed
Now skill effect values can be modifed via FEB patch skill misc info
products
- fe8-kernel-051rc.ref.s: lyn reference for wizardry
- fe8-kernel-051rc.ref.event: EA definition for buildfile user
- fe8-kernel-051rc.sym: symbol list for NO$GBA debugging
- fe8-kernel-051rc.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-051rc.ups: patch generated by NUPS for Windows users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v0.5.0-beta
v0.5.0-beta
What's Changed
- 368 skills done
- Reworke Combat calculation formula
- Skill index expand up to 1021. Each unit can carry up to 23 skills.
- Performace optimization: IWRAM arm function introduced, and thumb functions removed long-call.
- More abundant FEB patches.
products
- fe8-kernel-050beta.ref.s: lyn reference for wizardry
- fe8-kernel-050beta.ref.event: EA definition for buildfile user
- fe8-kernel-050beta.sym: symbol list for NO$GBA debugging
- fe8-kernel-050beta.bsdiff: binary patch generated by bsdiff for linux users
- fe8-kernel-050beta.ups: patch generated by NUPS for Windows users
- include.zip: header files for wizardry
- patches.zip: FEBuilderGBA patches for non-wizardry players
v0.4.0-beta
- 254 skill in implementation
- New mechanics (Hone skill, panic status, teleportation ai, etc) are introduced
- free skill equipmenut in prepscreen
- support combo attack
v0.2.0
products
-
fe8-kernel-beta.ref.s: lyn reference for wizardry
-
fe8-kernel-beta.ref.event: EA definition for buildfile user
-
fe8-kernel-beta.sym: symbol list for NO$GBA debugging
-
fe8-kernel-beta.bsdiff: binary patch generated by bsdiff for linux users
-
fe8-kernel-beta.ups: patch generated by NUPS for Windows users
-
include.zip: header files for wizardry
-
patches.zip: FEBuilderGBA patches for non-wizardry players
Features
- Add new skills: PosReturn/PosSwap, etc
- Introduce external patch: DrawMapActionAnimation
- Combo-attack map anim introduced
- Fix bugs