Translated into Swift ECSlidingViewController
Hello everyone!
I rewrote the whole library into Swift. I've fixed critical bugs, but I still need help. Now the most nasty problem is not smoothly opening menu with slide gesture..
Any help is welcome!
How it works:
let topViewController = self.storyboard?.instantiateViewControllerWithIdentifier("topView") as UIViewController
let underViewController = self.storyboard?.instantiateViewControllerWithIdentifier("leftView") as UITableViewController
slidingController = ECSlidingViewController(topViewController: topViewController)
slidingController.setUnderLeftViewController(underViewController)
self.view.addSubview(slidingController.view)
Now this can work with UITabBar
, with delegate2
Delegate of the class
ECSlidingViewControllerDelegate2
add the delegate2
slidingController.delegate2 = self
Add this methods to properly work with UITabBar
// Tap gesture, to add it to the view and remove you dont need it
var resetTapGesture: UIGestureRecognizer!
var gesturesView: UIView! // Overlay view to TopViewController to prevent other taps, scrolls in other screens
override func viewDidLoad() {
// Initalize gesturesView
gesturesView = UIView(frame: CGRectMake(0, 0, self.view.frame.width, self.view.frame.height))
}
func slidingViewControllerDidAppear(slidingViewController: ECSlidingViewController) {
// Add gestures view to TopView
topViewController.view.addSubview(gesturesView)
// Add Tap Gesture, for reset
gesturesView.addGestureRecognizer(resetTapGesture)
}
func slidingViewControllerDidDisappear(slidingViewController: ECSlidingViewController) {
// Remove gestures view to TopView
gesturesView.removeFromSuperview()
// Remove Tap Gesture
gesturesView.removeGestureRecognizer(resetTapGesture)
}