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Merge pull request #6201 from stonewall072/AXChange
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Updated SRMAXHandler to ignore specialty armors.
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HammerGS authored Nov 23, 2024
2 parents d574367 + cca2e84 commit 68c315c
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions megamek/src/megamek/common/weapons/SRMAXHandler.java
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
package megamek.common.weapons;

import megamek.common.Game;
import megamek.common.HitData;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.totalwarfare.TWGameManager;
Expand All @@ -38,5 +39,6 @@ public SRMAXHandler(ToHitData t, WeaponAttackAction w, Game g, TWGameManager m)
sSalvoType = " acid-head missile(s) ";
nSalvoBonus = -2;
damageType = DamageType.ACID;
generalDamageType = HitData.DAMAGE_IGNORES_DMG_REDUCTION;
}
}

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