run CI on all push #1
Workflow file for this run
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name: GameCI Release 🎮 | |
on: | |
push: | |
tags: | |
- 'v[0-9]+.[0-9]+.[0-9]+' | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
jobs: | |
checkLicense: | |
name: Check for the Unity license ☑️ | |
runs-on: ubuntu-latest | |
steps: | |
- name: Fail - No license ☠️ | |
if: ${{ !startsWith(env.UNITY_LICENSE, '<') }} | |
run: exit 1 | |
testRunner: | |
needs: checkLicense | |
name: Test all modes 📝 | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: trampoline/Library | |
key: Library-test-project | |
restore-keys: | | |
Library-test-project- | |
Library- | |
- uses: webbertakken/unity-test-runner@v2 | |
id: testRunner | |
with: | |
testMode: all | |
projectPath: trampoline | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: Test results (all modes) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
buildForAllSupportedPlatforms: | |
needs: testRunner | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneLinux64 # Build a Linux 64-bit standalone. | |
- Android # Build an Android .apk standalone app. | |
- WebGL # WebGL. | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: trampoline/Library | |
key: Library-build-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-build- | |
Library- | |
- uses: webbertakken/unity-builder@v2 | |
with: | |
targetPlatform: ${{ matrix.targetPlatform }} | |
projectPath: trampoline | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: build-${{ matrix.targetPlatform }} | |
path: build/${{ matrix.targetPlatform }} | |
deployPages: | |
needs: buildForAllSupportedPlatforms | |
name: Deploy to Github Pages 🚀 | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- uses: actions/download-artifact@v2 | |
with: | |
name: build-WebGL | |
path: build | |
- name: Display structure of root files | |
run: ls -R | |
working-directory: build/WebGL | |
- name: Deploy 🚀 | |
uses: JamesIves/[email protected] | |
with: | |
branch: gh-pages | |
folder: build/WebGL |