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Our git for sharing Unity Osc and Max for ET2 planetarium

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Matfayt/401_space_odyssey

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401_space_odyssey

This repository contains the mains materials used to created a rythm multiplayer game from Unity using OSC communication to sync with Max/MSP and Ableton Live 10.

401 a space Odyssey is a rythm game inspired bay Spielbrerg and Cubric aesthetics. It is meant to be displayed on a full dome configuration and for 8 channel audio.

This project is part of an academic work for Aix-Marseille University and Marseille's Planetarium. This was a one week Hackaton to introduce students to Unity deployment and OSC streams.

This repo was mainly dedicated to team work but stays open as a ressource for anyone.

Developement : Arthus Touzet & Matéo Fayet Music and Game design : Mérové Wallerich and Maude Pittilloni-Maestracci

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Our git for sharing Unity Osc and Max for ET2 planetarium

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