Gloom4 is a game level by Matthias "Masmblr" Peters for the open source game Tremulous.
Map Description:
Step into the heart-pounding battleground of Gloom4, a ported map originally from Gloom Quake 2 to Tremulous mod EDGE. In Gloom4, players are thrust into the struggle for dominance, navigating the labyrinthine corridors and chambers of the colossal Deadstar.
Version: | Date: | Status: |
---|---|---|
1.0 | 18/07/2013 | release |
Binary:
- Download the release package.
- Save the *.pk3 file to the following directory:
/%PATH%/Tremulous/base/
. - Start the Tremulous game and select "Create Server" with the desired map.
Source:
- Download the source release and the tremulous-common-files.
- Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
| tremulous.exe
| tremulous.x86
| ...
+---base
| | autogen.cfg
| | data-1.1.0.pk3
| | map-atcs-1.1.0.pk3
| | ...
| +---env
| +---maps
| +---models
| +---scripts
| +---sounds
| \---textures
- Download NetRadiant Level Editor.
- Launch NetRadiant and select "Tremulous" as your game setting.
- Open the '.map' file located in the directory
/%PATH%/tremulous/base/maps
and, from the menu, choose 'Build -> 'Build with final settings.' - Start the Tremulous game with
-sv_pure 0 -devmap MAPNAME
. Make sure to replace "MAPNAME" with the actual name of the map you compiled.
Photoshop CS6
Audacity
NetRadiant
Q3Map2
Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net
Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.
levelshots\gloom4.jpg 1
maps\gloom4.map 1,2
scripts\gloom4.arena 1
scripts\gloom4.shader 1
scripts\shaderlist.txt 1
sounds\gloom4\amb1.wav 2
sounds\gloom4\amb2.wav 2
sounds\gloom4\amb4.wav 2
sounds\gloom4\dimension.wav 2
textures\gloom4\4slot2.jpg 2
textures\gloom4\black.jpg 2
textures\gloom4\bmetal.jpg 2
textures\gloom4\bpanel2.jpg 2
textures\gloom4\bpanel3.jpg 2
textures\gloom4\brownmetal.jpg 2
textures\gloom4\comp.jpg 2
textures\gloom4\comp2.jpg 2
textures\gloom4\comp3.jpg 2
textures\gloom4\comp5.jpg 2
textures\gloom4\comp6.jpg 2
textures\gloom4\dbank.jpg 2
textures\gloom4\dbank2.jpg 2
textures\gloom4\dbank3.jpg 2
textures\gloom4\dbank4.jpg 2
textures\gloom4\deadstar.jpg 2
textures\gloom4\display_portal.jpg 1
textures\gloom4\dpanel.jpg 2
textures\gloom4\edge_tag.jpg 1
textures\gloom4\engine2.jpg 2
textures\gloom4\engine4.jpg 2
textures\gloom4\epanel.jpg 2
textures\gloom4\epanel2.jpg 2
textures\gloom4\epanel3.jpg 2
textures\gloom4\epanel4.jpg 2
textures\gloom4\firehex3.jpg 2
textures\gloom4\green.jpg 2
textures\gloom4\grill.jpg 2
textures\gloom4\grill2.jpg 2
textures\gloom4\grill3.jpg 2
textures\gloom4\grill4.jpg 2
textures\gloom4\light1.jpg 2
textures\gloom4\light2.jpg 2
textures\gloom4\light3.jpg 2
textures\gloom4\mbox.jpg 2
textures\gloom4\mbox2.jpg 2
textures\gloom4\mondrian.jpg 2
textures\gloom4\mott.jpg 2
textures\gloom4\mott2.jpg 2
textures\gloom4\notch.jpg 2
textures\gloom4\orangestrip.jpg 2
textures\gloom4\pipes.jpg 2
textures\gloom4\pipes2.jpg 2
textures\gloom4\pipestech.jpg 2
textures\gloom4\purple.jpg 2
textures\gloom4\rpanel4.jpg 2
textures\gloom4\sbrown.jpg 2
textures\gloom4\sign1.jpg 2
textures\gloom4\sign2.jpg 2
textures\gloom4\sign3.jpg 2
textures\gloom4\slat1.jpg 2
textures\gloom4\slat2.jpg 2
textures\gloom4\spanel1.jpg 2
textures\gloom4\stasis5.jpg 2
textures\gloom4\tpanel.jpg 2
textures\gloom4\tpanel2.jpg 2
textures\gloom4\tpanel4.jpg 2
textures\gloom4\white.jpg 2
Matthias "Masmblr" Peters
Content: Map, Textures, Shaders
License: MIT License.
(See "LICENSE" file for more Informations.)
Deadstar
Content: Original Brushwork
License: Attribution License
For all other content, their respective licensing rules and other legal provisions apply.
- id Software for Quake3
- Dark Legion Development for Tremulous
- Team Xonotic for NetRadiant