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# FPSCounter | ||
Simple FPS Counter plugin for BepInEx. To install put the .dll file to the BepInEx directory. | ||
![preview](https://user-images.githubusercontent.com/39247311/64912038-bf064180-d729-11e9-98dd-17c48efe0a7f.PNG) | ||
# FPSCounter for BepInEx | ||
An FPS Counter plugin for BepInEx 5.0 or later. Here are some of the features: | ||
- Accurately measures true ms spent per frame (not calculated from FPS) | ||
- Measures time spent in each of the steps Unity takes in order to render a frame (e.g. how long all Update methods took to run collectively) | ||
- Measures time spent in each of the installed BepInEx plugins (easy to see performance hogs, only counts code running in Update methods) | ||
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Needs latest ConfigurationManager plugin to work. To enable go to mod settings, or press Shift+U. | ||
## How to use | ||
1. Install [BepInEx 5.0](https://github.com/BepInEx/BepInEx) or newer. | ||
2. Extract the release into your game root, the .dll should end up in BepInEx\plugins directory. | ||
3. Start the game and press U + LeftShift. | ||
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![capture](https://user-images.githubusercontent.com/39247311/40072224-60dd92b0-5873-11e8-852d-51c75d2c7f19.PNG) | ||
The on/off hotkey and looks can be configured in the config file in bepinex\config (have to run the game at least once to generate it), or by using [BepInEx.ConfigurationManager](https://github.com/BepInEx/BepInEx.ConfigurationManager). |