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V0.8.0
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ManevilleF committed Feb 22, 2024
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8 changes: 8 additions & 0 deletions CHANGELOG.md
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## [Unreleased]

## 0.8.0

* Bump `bevy` to `0.13.x`
* Bump `bevy_rapier3d` to `0.25.x`
* Bump `bevy_xpbd3d` to `0.4.x`
* Bump `bevy_inspector_egui` to `0.23.x`
* Reworked example camera plugin

## 0.7.0

* Bump `bevy` to `0.12.x`
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2 changes: 1 addition & 1 deletion Cargo.toml
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[package]
name = "bevy_silk"
version = "0.7.0"
version = "0.8.0"
edition = "2021"
authors = ["Felix de Maneville <[email protected]>"]
repository = "https://github.com/ManevilleF/bevy_silk"
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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -17,7 +17,7 @@ CPU driven Cloth engine for Bevy using Verlet integration.

Add `bevy_silk` as a dependency in the `Cargo.toml`

`bevy_silk = "0.7"`
`bevy_silk = "0.8"`

Or follow the main git branch

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| 0.5.0 | 0.10 |
| 0.6.0 | 0.11 |
| 0.7.0 | 0.12 |
| 0.8.0 | 0.13 |

### Plugin

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entity with a `Handle<Mesh>` component.

> Note: `Transform` and `GlobalTransform` are also required
> Note: The mesh render asset usage must allow for _main world_ edits
cloth data which will be populated automatically from the associated
`Handle<Mesh>`.
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4 changes: 3 additions & 1 deletion src/lib.rs
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//!
//! Add `bevy_silk` as a dependency in the `Cargo.toml`
//!
//! `bevy_silk = "0.7"`
//! `bevy_silk = "0.8"`
//!
//! Or follow the main git branch
//!
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//! | 0.5.0 | 0.10 |
//! | 0.6.0 | 0.11 |
//! | 0.7.0 | 0.12 |
//! | 0.8.0 | 0.13 |
//!
//! ### Plugin
//!
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//! entity with a `Handle<Mesh>` component.
//!
//! > Note: `Transform` and `GlobalTransform` are also required
//! > Note: The mesh render asset usage must allow for _main world_ edits
//!
//! cloth data which will be populated automatically from the associated
//! `Handle<Mesh>`.
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