Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lux Mix renders grey #42

Open
patro1 opened this issue Mar 8, 2021 · 0 comments
Open

Lux Mix renders grey #42

patro1 opened this issue Mar 8, 2021 · 0 comments
Assignees
Labels
bug Something isn't working

Comments

@patro1
Copy link

patro1 commented Mar 8, 2021

Lux mix material doesn't seam to work properly. Whatever I try, whatever map i use, the result is always grey
testing the 2 materials separately show that they work properly.
Maybe it is part of the problem: Lux mix will show always the same name and material type for the 2 sub mat slots.
But when you click on the slots, inside there are the right materials.
For exmple: Lux mix made from slot 1 Lux glass material, slot 2 Lux glossy 2. but the visualized name on the 2 slots will be always the one which make the Lux glossy 2 material


Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.

@OmidGhotbi OmidGhotbi added the bug Something isn't working label Mar 14, 2021
@OmidGhotbi OmidGhotbi self-assigned this Mar 15, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants