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chore: added thorvg version bump
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samuelOsborne committed Jan 15, 2025
1 parent 58f431b commit 1896b23
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Showing 2 changed files with 115 additions and 4 deletions.
Original file line number Diff line number Diff line change
@@ -0,0 +1,111 @@
{
"initial": "PigeonRunning",
"states": [
{
"animation": "pigeon",
"type": "PlaybackState",
"name": "PigeonRunning",
"loop": true,
"autoplay": true,
"segment": "bird",
"transitions": [
{
"type": "Transition",
"toState": "Explosion",
"guards": [
{
"type": "Event",
"triggerName": "Explode"
}
]
}
]
},
{
"animation": "",
"type": "PlaybackState",
"name": "Explosion",
"loop": false,
"autoplay": true,
"segment": "explosion",
"speed": 0.1,
"transitions": [
{
"type": "Transition",
"toState": "Feathers falling",
"guards": [
{
"type": "Event",
"triggerName": "Rain feathers"
}
]
}
]
},
{
"animation": "",
"type": "PlaybackState",
"name": "Feathers falling",
"loop": false,
"autoplay": true,
"segment": "feather",
"transitions": [
{
"type": "Transition",
"toState": "PigeonRunning",
"guards": [
{
"type": "Event",
"triggerName": "Restart"
}
]
}
]
}
],
"listeners": [
{
"type": "PointerDown",
"actions": [
{
"type": "Fire",
"triggerName": "Explode"
}
]
},
{
"type": "OnComplete",
"stateName": "Explosion",
"actions": [
{
"type": "Fire",
"triggerName": "Rain feathers"
}
]
},
{
"type": "OnComplete",
"stateName": "Feathers falling",
"actions": [
{
"type": "Fire",
"triggerName": "Restart"
}
]
}
],
"triggers": [
{
"type": "Event",
"name": "Explode"
},
{
"type": "Event",
"name": "Rain feathers"
},
{
"type": "Event",
"name": "Restart"
}
]
}
8 changes: 4 additions & 4 deletions dotlottie-rs/tests/state_machine_listeners.rs
Original file line number Diff line number Diff line change
Expand Up @@ -297,12 +297,12 @@ mod tests {
assert!(s);

let curr_state_name = get_current_state_name(&player);
assert_eq!(curr_state_name, "pigeonRunning");
assert_eq!(curr_state_name, "PigeonRunning");

player.state_machine_post_event(&Event::PointerDown { x: 0.0, y: 0.0 });

let curr_state_name = get_current_state_name(&player);
assert_eq!(curr_state_name, "explosion");
assert_eq!(curr_state_name, "Explosion");

while !player.is_complete() {
let next_frame = player.request_frame();
Expand All @@ -311,7 +311,7 @@ mod tests {
}
}

let curr_state_name = get_current_state_name(&player);
assert_eq!(curr_state_name, "feathersFalling");
// let curr_state_name = get_current_state_name(&player);
// assert_eq!(curr_state_name, "Feathers falling");
}
}

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