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Enabled passive_neutrals in default rules.cfg
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A temporary workaround for #67. It does not fix the crash, but with this property enabled the feature causing the bug is disabled altogether.
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Loobinex committed May 28, 2019
1 parent 2e2fb0a commit 1d386d4
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion config/fxdata/rules.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ DungeonHeartHealTime = 8
DungeonHeartHealHealth = 1
HeroDoorWaitTime = 200
; Possible Classic Bugs: RESURRECT_FOREVER OVERFLOW_8BIT CLAIM_ROOM_ALL_THINGS RESURRECT_REMOVED NO_HAND_PURGE_ON_DEFEAT MUST_OBEY_KEEPS_NOT_DO_JOBS PASSIVE_NEUTRALS BREAK_NEUTRAL_WALLS
PreserveClassicBugs =
PreserveClassicBugs = PASSIVE_NEUTRALS

[computer]
AutoDigLimit = 10
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2 changes: 1 addition & 1 deletion version.mk
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
VER_MAJOR=0
VER_MINOR=4
VER_RELEASE=6
VER_BUILD=1896
VER_BUILD=1901
PACKAGE_SUFFIX=unofficial

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