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feat(match2): support fortnite (#5162)
* feat(match2): support fortnite * update golden due to adding the team for parties * store and retrieve team of player * passthrough team on more places * tweak the CSS
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Original file line number | Diff line number | Diff line change |
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--- | ||
-- @Liquipedia | ||
-- wiki=fortnite | ||
-- page=Module:GameSummary | ||
-- | ||
-- Please see https://github.com/Liquipedia/Lua-Modules to contribute | ||
-- | ||
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local CustomGameSummary = {} | ||
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local Array = require('Module:Array') | ||
local FnUtil = require('Module:FnUtil') | ||
local Lua = require('Module:Lua') | ||
local Page = require('Module:Page') | ||
local Table = require('Module:Table') | ||
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local MatchGroupUtil = Lua.import('Module:MatchGroup/Util') | ||
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local SummaryHelper = Lua.import('Module:MatchSummary/Ffa') | ||
local MatchSummaryWidgets = Lua.import('Module:Widget/Match/Summary/Ffa/All') | ||
local HtmlWidgets = Lua.import('Module:Widget/Html/All') | ||
local IconWidget = Lua.import('Module:Widget/Image/Icon/Fontawesome') | ||
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---@class FortniteMatchGroupUtilGame: MatchGroupUtilGame | ||
---@field stream table | ||
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---@param props {bracketId: string, matchId: string, gameIdx: integer} | ||
---@return Html | ||
function CustomGameSummary.getGameByMatchId(props) | ||
---@class FortniteMatchGroupUtilMatch | ||
local match = MatchGroupUtil.fetchMatchForBracketDisplay(props.bracketId, props.matchId) | ||
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local game = match.games[props.gameIdx] | ||
assert(game, 'Error Game ID ' .. tostring(props.gameIdx) .. ' not found') | ||
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game.stream = match.stream | ||
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CustomGameSummary._opponents(game, match.opponents) | ||
local scoringData = SummaryHelper.createScoringData(match) | ||
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return MatchSummaryWidgets.Tab{ | ||
matchId = match.matchId, | ||
idx = props.gameIdx, | ||
children = { | ||
CustomGameSummary._createGameDetails(game), | ||
MatchSummaryWidgets.PointsDistribution{killScore = scoringData.kill, placementScore = scoringData.placement}, | ||
SummaryHelper.standardGame(game) | ||
} | ||
} | ||
end | ||
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---@param game table | ||
---@return Widget | ||
function CustomGameSummary._createGameDetails(game) | ||
return MatchSummaryWidgets.ContentItemContainer{contentClass = 'panel-content__game-schedule', | ||
items = { | ||
{ | ||
icon = MatchSummaryWidgets.CountdownIcon{game = game}, | ||
content = MatchSummaryWidgets.GameCountdown{game = game}, | ||
}, | ||
game.map and { | ||
icon = IconWidget{iconName = 'map'}, | ||
content = HtmlWidgets.Span{children = Page.makeInternalLink(game.map)}, | ||
} or nil, | ||
} | ||
} | ||
end | ||
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---@param game table | ||
---@param matchOpponents table[] | ||
function CustomGameSummary._opponents(game, matchOpponents) | ||
-- Add match opponent data to game opponent | ||
game.opponents = Array.map(game.opponents, | ||
function(gameOpponent, opponentIdx) | ||
local matchOpponent = matchOpponents[opponentIdx] | ||
local newGameOpponent = Table.merge(matchOpponent, gameOpponent) | ||
-- These values are only allowed to come from Game and not Match | ||
newGameOpponent.placement = gameOpponent.placement | ||
newGameOpponent.score = gameOpponent.score | ||
newGameOpponent.status = gameOpponent.status | ||
return newGameOpponent | ||
end | ||
) | ||
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-- Sort game level based on placement | ||
Array.sortInPlaceBy(game.opponents, FnUtil.identity, SummaryHelper.placementSortFunction) | ||
end | ||
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return CustomGameSummary |
81 changes: 81 additions & 0 deletions
81
components/match2/wikis/fortnite/get_match_group_copy_paste_wiki.lua
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--- | ||
-- @Liquipedia | ||
-- wiki=fortnite | ||
-- page=Module:GetMatchGroupCopyPaste/wiki | ||
-- | ||
-- Please see https://github.com/Liquipedia/Lua-Modules to contribute | ||
-- | ||
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local Array = require('Module:Array') | ||
local Class = require('Module:Class') | ||
local Lua = require('Module:Lua') | ||
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local OpponentLibraries = require('Module:OpponentLibraries') | ||
local Opponent = OpponentLibraries.Opponent | ||
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local BaseCopyPaste = Lua.import('Module:GetMatchGroupCopyPaste/wiki/Base') | ||
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---WikiSpecific Code for MatchList and Bracket Code Generators | ||
---@class FortniteMatchCopyPaste: Match2CopyPasteBase | ||
local WikiCopyPaste = Class.new(BaseCopyPaste) | ||
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local INDENT = WikiCopyPaste.Indent | ||
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---returns the Code for a Match, depending on the input | ||
---@param bestof integer | ||
---@param mode string | ||
---@param index integer | ||
---@param opponents integer | ||
---@param args table | ||
---@return string | ||
function WikiCopyPaste.getMatchCode(bestof, mode, index, opponents, args) | ||
local defaultScoring = '|p1= |p2= |p3= |p4= |p5= |p6= |p7= |p8= |p9= |p10= |p11= |p12= |p13= |p14= |p15= |p_kill=4' | ||
if mode == Opponent.duo then | ||
defaultScoring = '|p1=65|p2=56|p3=52|p4=48|p5=44|p6=40|p7=38|p8=36|p9=34|p10=32|p11=30|p12=28|p13=26|p14=24' .. | ||
'|p15=22|p16=20|p17=18|p18=16|p19=14|p20=12|p21=10|p22=8|p23=6|p24=4|p25=2|p_kill=4' | ||
elseif mode == Opponent.trio or mode == Opponent.team then | ||
defaultScoring = '|p1=65|p2=54|p3=48|p4=44|p5=40|p6=36|p7=33|p8=30|p9=27|p10=24|p11=21|p12=18|p13=15|p14=12'.. | ||
'|p15=9|p16=6|p17=3|p_kill=4' | ||
end | ||
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local lines = Array.extend( | ||
'{{Match|finished=', | ||
INDENT .. defaultScoring, | ||
{INDENT .. '|twitch=|youtube='}, | ||
Array.map(Array.range(1, bestof), function(mapIndex) | ||
return INDENT .. '|map' .. mapIndex .. '={{Map|date=|finished=|map=|vod=}}' | ||
end), | ||
Array.map(Array.range(1, opponents), function(opponentIndex) | ||
return INDENT .. '|opponent' .. opponentIndex .. '=' .. WikiCopyPaste._getOpponent(mode, bestof) | ||
end), | ||
'}}' | ||
) | ||
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return table.concat(lines, '\n') | ||
end | ||
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--subfunction used to generate the code for the Opponent template, depending on the type of opponent | ||
---@param mode string | ||
---@param mapCount integer | ||
---@return string | ||
function WikiCopyPaste._getOpponent(mode, mapCount) | ||
local mapScores = table.concat(Array.map(Array.range(1, mapCount), function(idx) | ||
return '|m' .. idx .. '={{MS||}}' | ||
end)) | ||
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if mode == Opponent.solo then | ||
return '{{SoloOpponent||flag=' .. mapScores .. '}}' | ||
elseif mode == Opponent.duo then | ||
return '{{2Opponent|' .. mapScores .. '}}' | ||
elseif mode == Opponent.trio then | ||
return '{{3Opponent|' .. mapScores .. '}}' | ||
elseif mode == Opponent.team then | ||
return '{{TeamOpponent|' .. mapScores .. '}}' | ||
elseif mode == Opponent.literal then | ||
return '{{Literal|' .. mapScores .. '}}' | ||
end | ||
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return '' | ||
end | ||
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return WikiCopyPaste |
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