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Torrey

A CPU path tracer renderer, project from UCSD CSE 168.

Torrey is set up only based on a little of necessary library. We have implemented lots of rendering algorithms and materials in it. For our technical details, check our report.

Build & Run

See README_ori.md for details.

Gallery

My digital signature

The balls is generated by a python script. It is randomly assigned a material between glass and mirror.

Leo digital signature

Easy Volume

A easy version volume spheres in Cornell box.

volume

Cats' Secret

These sphere are area light inside and covered by a transparent material with different texture. The atmosphere is implemented by several layers of volumematerial.

cats

Image-based Rendering

From left to right: mirror, plastic,glass(eta=1.5), and microfacet(roughness=800)

indoor

outdoor

Cheers!

These are our final results for Torrey! The water, bubbles are glass with different IOR. We have also included normal map in every material. In addition to the environment light, a area light is applied when necessary.

beer_env_00

beer_env_00

beer_env_0

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UCSD CSE 168

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