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In the Call to Order, if I want to force the Advocate to give me a Guild card, how many Favors do I need to return to them?
a: >-
Only the Favors needed for the Transfer Guild Support action; so if the Guild card in question has two keys, then two Favors. You do not need to give them another Favor to get Advocate consent.
card: Monopoly Consent
card: Guild Negotiations
- faq:
- q: >-
If $link:Blight Hunger$ is in play, where do destroyed pieces go?