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Fix white space in release notes #390

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Oct 5, 2023
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2 changes: 2 additions & 0 deletions RELEASES.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
## Unreleased

### Bugs

- Fixed system order ambiguity between bevy_ui and update_action_state systems
- The input values of axis inputs in a `Chord` are now prioritized over buttons
- Fixed unassigned `InputMaps`s not receiving input from all connected gamepads
Expand All @@ -14,6 +15,7 @@
- Added example for registering gamepads in a local multiplayer fashion

### Enhancements

- Added `DeadZoneShape` for `DualAxis` which allows for different deadzones shapes: cross, rectangle, and ellipse.
- Added sensitivity for `SingleAxis` and `DualAxis`, allowing you to scale mouse, keypad and gamepad inputs differently for each action.

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