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Hgpovray
LeForgeron edited this page Oct 9, 2016
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The source of a derivative of povray, with my personal additions.
- A Mercurial version can be found at https://bitbucket.org/LeForgeron/povray
- A Git version can be found at https://github.org/LeForgeron/povray
- Website of the original: http://www.povray.org/
- Repository of the original (in git format): https://github.com/POV-Ray/povray
The branch to select is Hg-povray (for Mercurial), Hgpovray (for Git)
A tour of the experimental additions are visible at my page in the Official Wiki of povray.
http://wiki.povray.org/content/User:Le_Forgeron
If you downloaded the branch, have a look at distribution/scenes/hgpovray.htm
- 🎢 Splines: data access, six types
- 📷 Camera: data access, grid, three fisheye types, stereographic and omni directional stereo, seventeen carthographic types
- ✉️ Tesselation: six methods from solid object to new mesh, gts import and export, stl import and export, nine transformations from mesh to new mesh
- 📦 Object: long auto-folding text, generalised symetric difference, object & data access from CSG, data access from mesh, lemon, rational_bezier_patch, skeleton of mesh
- 🌈 Pattern: user controled crackle, proximity, based on list of objects
- 🍭 Warp: wrapping around four shapes
- 🔔 Nurbs: data access