1.0.0
Token Action HUD D&D 5e
New Features
Token Action HUD Core 1.0.0
Updated to Token Action HUD Core 1.0.0. Make sure to check out the latest release notes before updating.
Group by Activation Type and Item Type
The "Activation Type" subcategories (Action, Bonus Action, Reaction, etc.) will now add nested subcategories by "Item Type" (Weapons, Features, Spells). These nested subcategories can be added/removed via the Action dialog available by right-clicking the subcategory title when the HUD is unlocked (#2).
Effects, Features and Spells
Effects, Features and Spells subcategories are now split into individual subcategories of each type, e.g., Passive Effects, Temporary Effects, Active Features, Passive Features, Cantrips, Level 1 Spells, Pact Spells, etc. You can now pick which of these types you want to see on the HUD.
- Unlock the HUD using the lock icon.
- Right-click a category button.
- Select from the available subcategories.
- Click 'Accept'.
Icon Tooltips
Hover over an icon on an action button show a text toolltip of what the icons represents.
Prepared/Unprepared Icon
For spells requiring preparation, an icon will now appear on the action button. Useful for when you have the 'Show Unprepared Spells' module setting enabled.