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Logical sides, events and tasks.
KosmX edited this page Aug 14, 2021
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3 revisions
- Implement EmoteInstance interface
- Register JSON serializer.
- Create a new Config and load saved data.
- Load emotes client and server-side
- register network listeners:
- New
INetworkInstance
for every player. can be Mixin - receive emote packet
- register GeyserMC integration
//TODO
- New
- register commands
//TODO
- open emote channel for new players
- Bind emotes to keys from the config
- Register mod config screen
- Register mod keybindings:
- Register network:
- Register packet receiver
- When server opens the channel, send config packet
- Close INetworkInstance on server disconnect
- Register commands
//TODO
And a lot more in emotesMain. Luckily that is a common module