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Releases: KosRud/DQ-skinning-for-Unity

v2.15

17 Jun 03:09
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Fixed texture height mismatch pointed out by Qleenie

v2.14

17 Jun 00:09
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Fixed blendshapes
Fixed exception popping up, when changing bone orientation in Edit mode

v2.13

17 May 20:50
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improved shape approximation

v2.12

16 May 07:54
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improved shape approximation

v2.11

10 May 14:22
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Improved shape approximation

v2.10.2

04 May 13:58
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Fixed material duplication

v2.10.1

04 May 12:17
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Fixed incorrect transferring of materials from SkinnedMeshRenderer introduced in v2.10.

v2.10

04 May 10:18
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Major performance boost

v2.9

04 May 09:17
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code cleanup, better performance

v2.8

26 Jan 20:08
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decreased bulging compensation in areas, affected by more than 2 bones