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A game made for #LowRezJam over the course of two weeks.

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Kobusvdwalt/shtr

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SHTR

SHTR was made in two weeks as part of a game jam with the a maximum resolution constraint of 64x64 pixels.

Dependencies:

  • Unity3D Game Engine

Play Here

You can play the game here : Play SHTR

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A game made for #LowRezJam over the course of two weeks.

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