Kitsunebi Games is an Enkeltmandsvirksomhed (Sole proprietorship) based in Denmark, run by Luna.
I provide software development and consulting services for multimedia software; such as
- Integration services for Inochi2D to engines of your choice
- Game Engine development work
- Game tooling development work
- Game development and porting work
- General software development work
I additionally take corporate sponsorships for Inochi2D through Kitsunebi Games for accounting purposes.
In this organisation you'll find all the open source projects that Kitsunebi Games maintains.
CVR: 44 19 73 75
Email: [email protected]
- C# (11 years)
- C++ (5 years)
- C (5 years)
- Python (11 years)
- DLang (5 years)
- Unity
- Godot
- XNA/MonoGame/FNA
- OpenGL (+ ES)
- Vulkan
- WebGPU
- Inochi2D
I am the lead developer of Inochi2D and have an intimate understanding of its structure and tools and can adapt it to the needs of your game production pipeline. With Inochi2D I maintain Inochi Creator and Inochi Session, which uses ImGui for UI rendering.
Inochi2D Unity is a Unity port and integration of Inochi2D which I am working on.
- Game Engines & Tooling
I have a relatively big portfolio of custom made game engines on my personal GitHub account, I additionally have contributed to engines such as ZyeWare.
I also contribute and maintain various game development related libraries, such as inmath and audio-formats.
- Game Jams
I have participated in various game jams, such as Ludum Dare 39 (Unity), Linux Game Jam 2018 (Custom Engine), VTuber Game Jam 1 (Custom Engine) and VTuber Game Jam 2 (Custom Engine)
- Dead Pets Unleashed (Triple Topping, prior)
As an intern I developed tools for analytics and gameplay for Dead Pets Unleashed using C# and Unity.
I also developed some smaller gameplay components and have experience with Wwise and Unity's audio engine.- I additionally have helped with providing input on getting Triple Topping's other games running smoothly on Linux/Steam Deck.