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Merge pull request #1462 from elkeinkrad/master
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[ko] update korean translation
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zzorba authored Jan 2, 2025
2 parents af79687 + c6e8e07 commit 1988899
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4 changes: 4 additions & 0 deletions translations/ko/encounters.json
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"code": "the_lost_sister",
"name": "The Lost Sister"
},
{
"code": "the_midwinter_gala",
"name": "The Midwinter Gala"
},
{
"code": "the_miskatonic_museum",
"name": "미스캐토닉 박물관"
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1,776 changes: 1,776 additions & 0 deletions translations/ko/pack/fhv/fhvc.json

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25 changes: 25 additions & 0 deletions translations/ko/pack/parallel/aof.json
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[
{
"code": "90081",
"name": "마테오 신부",
"subname": "사제",
"text": "[fast] During your turn: Seal a [bless] token on an investigator at your location with no [bless] token sealed on them. (Limit once per round.)\n[reaction] When an investigator would reveal a chaos token: Resolve the [bless] token sealed on them instead. Release that token.\n[elder_sign] effect: +1. Resolve Father Mateo's [fast] ability, ignoring its limit.",
"traits": "신자. 파수꾼.",
"back_flavor": "사제로 임명된 이래로 마테오 카스티야의 삶은 그리 순탄치 않았다. 지난 수십 년 동안 멕시코는 분쟁과 갈등을 겪으며 망가지고 있었다. 마테오 신부는 신념의 실천과 정부가 정한 전도 금지법의 테두리 사이에서 균형을 잡으려 노력했다. 그러나 마테오의 신앙을 근간부터 흔드는 문제는 따로 있었다. 최근 벌어진 수많은 살인과 납치 사건을 조사하던 마테오는 이 사건들이 자신이 애초에 우려했던 정치 폭력과는 거리가 멀다는 사실을 알아냈다. 이 사건 중 대부분은 들끓고 있는 전쟁의 핵심에 자리잡은 끔찍하고 무시무시한 이단 종교 집단이 저지른 범죄였던 것이다. 마테오는 의문을 품었다. 어찌하여 선하고 자비로우신 신께서는 마테오 자신이 그날 밤 본 끔찍한 사태가 일어나게 두신단 말인가?",
"back_text": "<b>덱 크기:</b> 30장.\n<b>덱 구성 선택지:</b> 레벨 0-3 신비주의자 카드([mystic]), 레벨 0-5 [[축복받은]] 카드, 레벨 0-5 중립 카드, 그 외의 레벨 0-5 토큰을 “봉인”하는 카드 최대 5장.\n<b>덱 구성 요구조건</b> (덱 크기에 포함되지 않습니다): 시대의 고서, 이그의 뱀, 무작위 기본 약점 카드 1장.\n"
},
{
"code": "90082",
"name": "시대의 고서",
"subname": "finis omnium nunc est",
"text": "Father Mateo deck only. Advanced. Seal ([elder_sign] or up to 3 [bless]).\nYou get +1 to each of your skills while there is a token sealed here.\n[reaction] When an investigator at your location would reveal a chaos token from the chaos bag: That investigator resolves a token sealed here instead, then releases that token. (Limit once per test.)",
"traits": "물품. 유물. 서적. 축복받은.",
"slot": ""
},
{
"code": "90083",
"name": "이그의 뱀",
"text": "Advanced. <b>Prey</b> - Father Mateo only.\nHunter.\n<b>Revelation</b> - Search the chaos bag and all play areas for the [elder_sign] token and each [bless] token and seal them on Serpents of Yig.",
"traits": "인간형. 괴물. 뱀."
}
]
26 changes: 26 additions & 0 deletions translations/ko/pack/parallel/pap.json
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[
{
"code": "90084",
"flavor": "“Oh honey, I'm making this up as I go along.”",
"name": "제니 반즈",
"subname": "호사가",
"text": "[reaction] After your turn begins: Play a [[Talent]] asset, reducing its cost by 1.\n[fast] Discard a [[Talent]] asset you control: Gain resources equal to that asset's printed cost. (Limit 5 resources per round.)\n[elder_sign] effect: +0. If you succeed, gain 3 resources.",
"traits": "방랑자. 유명인사.",
"back_flavor": "제니 반즈는 물질적인 안락함과 멋진 저녁 식사, 그리고 최신 유행을 찾아다니는 데에 젊은 시절을 보냈다. 하지만 그러한 삶도 동생 이자벨이 보낸 편지를 받고 난 이후 변하고 말았다. 편지에서, 이자벨은 불가사의한 힘이 자신에게 가해지고 있으며 그로 인해 어떤 초자연적인 위협의 희생양이 될까봐 두렵다고 적어 놓았다. 그것이 제니가 사랑하는 동생으로부터 받은 마지막 편지였다. 그 후, 제니는 미국으로 돌아와 오컬트와 관련된 사건을 닥치는 대로 추적하고 조사했다. 꽃이 쉽사리 시들지 않듯, 제니는 명사수인 동시에 미지에 대한 두려움이 없는 명석한 조사자로서 활약했다. 이자벨의 실종 사건을 밝혀내기 전까지 제니는 결코 수색을 멈추지 않을 것이다.",
"back_text": "<b>덱 크기</b>: 30장.\n<b>덱 구성 선택지</b>: 레벨 0-3 무법자 카드([rogue]), 레벨 0-5 중립 카드, 그 외의 레벨 0-5 영속이 아닌 [[재능]] 카드 최대 10장.\n<b>덱 구성 요구조건</b> (덱 크기에 포함되지 않습니다): 제니의 45구경 쌍권총, 이자벨을 찾아서, 무작위 기본 약점 카드 1장."
},
{
"code": "90085",
"name": "제니의 45구경 쌍권총",
"subname": "손에 딱 맞는 무기",
"text": "Jenny Barnes deck only. Advanced. Uses (X ammo).\n[action] Spend 1 ammo: <b>Fight.</b> You get +2 [combat] for this attack. This attack deals +1 damage.\n[reaction] After you defeat an enemy using the above ability, exhaust Jenny's Twin .45s: Gain resources equal to that enemy's printed health.",
"traits": "물품. 무기. 총.",
"slot": "손 x2"
},
{
"code": "90086",
"name": "이자벨을 찾아서",
"text": "Advanced.\n<b>Revelation</b> - Attach Searching for Izzie to the location farthest from you. Attached location gets +2 shroud.\n[action] [action]: <b>Investigate</b>. If you succeed, instead of discovering clues, discard Searching for Izzie.\n<b>Forced</b> - When the game ends, if Searching for Izzie is in play: You suffer 1 mental trauma.",
"traits": "과업."
}
]
93 changes: 93 additions & 0 deletions translations/ko/pack/parallel/rop_encounter.json
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"name": "과거의 유물",
"text": "쉬움 / 보통\n[skull]: -X. X는 파멸이 하나 이상 놓인 장소의 개수입니다.\n[cultist]: -1. 당신이 중독되어 있다면, 다른 혼돈 토큰을 하나 더 공개합니다.\n[tablet]: -3. 실패하면, 당신이 위치한 장소에 파멸을 1개 놓습니다.\n[elder_thing]: -3. 실패하면, 준비 상태이고 교전 상태가 아닌 가장 가까운 [[뱀]] 적이 당신이 위치한 장소를 향해 1칸 이동합니다.",
"back_text": "어려움 / 전문가\n[skull]: -X. X는 “파멸이 하나 이상 놓인 장소의 개수+1”입니다.\n[cultist]: -2. 당신이 중독되어 있다면, 다른 혼돈 토큰을 하나 더 공개합니다.\n[tablet]: -4. 당신이 위치한 장소에 파멸을 1개 놓습니다.\n[elder_thing]: -5. 이번 테스트를 해결한 후, 준비 상태이고 교전 상태가 아닌 가장 가까운 [[뱀]] 적이 당신이 위치한 장소를 향해 1칸 이동합니다."
},
{
"code": "90066a",
"flavor": "You've made your way to the Eztli ruins in search of ancient artifacts.",
"name": "뭔가가 움직인다...",
"text": "*This agenda gets +1 [per_investigator] doom threshold.\n<b>Forced</b> - When this agenda advances: Do not remove doom from locations in play.\n<b>Forced</b> - When an investigator is defeated: That investigator shuffles each [[Ancient]] story asset they control into the exploration deck."
},
{
"code": "90066b",
"name": "구덩이 매복자",
"subname": "과거를 지키는 수호자",
"text": "Hunter. Retaliate. <b>Spawn</b> - Engaged with Monterey Jack.\nDweller in the Pit gets +1 [per_investigator] health and +1 fight for each vengeance point in the victory display (max +3 fight).\n<b>Forced</b> - After Dweller in the Pit deals damage to you, check your supplies: If you do not have the satchel, shuffle each [[Ancient]] asset you control into the exploration deck.",
"traits": "생물. 정예."
},
{
"code": "90067",
"flavor": "From the darkness of the tunnel before you, the creature lumbers forward with a reptilian hiss.",
"name": "유물의 수호자",
"text": "*This agenda gets +1 [per_investigator] doom threshold.\n<b>Forced</b> - When an investigator is defeated: That investigator shuffles each [[Ancient]] story asset they control into the exploration deck.",
"back_name": "궤멸적인 유적",
"back_flavor": "The constant hissing echoes throughout the ruin. Snakes and serpentine humanoids close in on you, fangs beared and blades raised. Delving into these ruins has proved too dangerous to continue. You throw what few objects you had recovered at your pursuers, and then turn to flee back the way you came. At least, you think it was the way you came...",
"back_text": "Each investigator who has not been eliminated is defeated and suffers 1 physical trauma."
},
{
"code": "90068",
"flavor": "As you traverse the tight corridors of the ruin, you feel a deep rumbling beneath your feet.",
"name": "허물어지는 유적",
"text": "[action] If there are no clues on your location: <b>Explore</b>. Draw the top card of the exploration deck. If it is a connecting location, put it into play and move to it.\n<b>Objective</b> - When each surviving investigator is at Inner Chamber, they may spend the requisite number of clues, as a group, to advance.",
"back_name": "묘실에 갇히다",
"back_flavor": "You cautiously step into the inner chamber, a room that has been sealed away for untold ages. As you look around at the various markings covering the floor and walls, you hear the grinding of stone on stone behind you. You wheel about to see the secret passage sliding closed. With a resounding thud, it slams shut, leaving only an unmarked wall in its place. You’re trapped!",
"back_text": "Move each unengaged [[Elite]] enemy directly to Inner Chamber.\nShuffle each of the following cards into the exploration deck: Each of the set-aside [[Ancient]] story assets, the set-aside Vengeant Past treachery, each single-sided location in play, and 1 copy of the set-aside Brood of Yig enemy for each vengeance point in the victory display.\nPlace 1 [per_investigator] clues on each revealed location (up to a maximum of its clue threshold)."
},
{
"code": "90069",
"name": "탈출로를 찾아라!",
"text": "[action] If there are no clues on your location: <b>Explore</b>. Draw the top card of the exploration deck. If it is a connecting location, put it into play and move to it.\n<b>Objective</b> - Get out with as many [[Ancient]] relics as you can! If each surviving investigator has resigned, advance.",
"back_name": "드디어 탈출",
"back_flavor": "At long last, you have found your way back to the entrance of the tomb and have left the creatures in the darkness behind you.",
"back_text": "<b>(→R1)</b>"
},
{
"code": "90070",
"name": "비밀 통로",
"text": "<b>Revelation</b> - If Secret Passage is connected to your location, put it and the set-aside Inner Chamber into play. Otherwise, shuffle it into the exploration deck.\n<b>Forced</b> - After you enter Secret Passage: Check your supplies. If you have the compass, discover 1 clue from Secret Passage.",
"traits": "고대. 유적."
},
{
"code": "90071",
"name": "유적 내실",
"text": "[action] Spend X clues: Reveal the top X cards of the exploration deck. Draw 1 of the revealed cards and check your supplies. If you have chalk, you may choose 1 additional card and draw it. Shuffle the remaining cards into the exploration deck.",
"traits": "잊힌. 유적.",
"back_flavor": "The floor of this central chamber is intricately carved and glows strangely. The walls and floor are scuffed with signs of some past struggle."
},
{
"code": "90072",
"flavor": "The crumbling hall dares you to venture deeper.",
"name": "고대의 전당",
"text": "<b>Forced</b> - After doom is placed on Ancient Hall: Shuffle the top card of the encounter deck into the exploration deck. Any investigator at Ancient Hall may spend 3 resources to cancel this effect.",
"traits": "고대. 유적."
},
{
"code": "90073",
"name": "비취 악어",
"subname": "수호자의 조각상",
"text": "<b>Revelation</b> - Put Jade Crocodile into play under your control. You must either place 1 doom on your location, or take 2 damage.\n<b>Forced</b> - When you resign: Add Jade Crocodile to the victory display.",
"traits": "물품. 유물. 고대."
},
{
"code": "90074",
"name": "흑요석 재규어",
"subname": "사냥꾼의 조각상",
"text": "<b>Revelation</b> - Put Obsidian Jaguar into play under your control. You must either place 1 doom on your location, or the nearest enemy attacks you.\n<b>Forced</b> - When you resign: Add Obsidian Jaguar to the victory display.",
"traits": "물품. 유물. 고대."
},
{
"code": "90075",
"name": "황수정 뱀",
"subname": "자손의 조각상",
"text": "<b>Revelation</b> - Put Citrine Snake into play under your control. If you are poisoned, take 1 direct damage. If you are not poisoned, put a set-aside Poisoned weakness into play in your threat area.\n<b>Forced</b> - When you resign: Add Citrine Snake to the victory display.",
"traits": "물품. 유물. 고대."
},
{
"code": "90076",
"name": "터키석 독수리",
"subname": "감시자의 조각상",
"text": "<b>Revelation</b> - Put Turquoise Eagle into play under your control. You must either place 1 doom on your location, or take 2 horror.\n<b>Forced</b> - When you resign: Add Turquoise Eagle to the victory display.",
"traits": "물품. 유물. 고대."
},
{
"code": "90077",
"name": "앙갚음하는 과거",
"text": "Peril.\n<b>Revelation</b> - For each [[Ancient]] story asset controlled by an investigator, you must either <i>(choose one)</i>:\n- Deal 1 damage or horror to that asset's controller.\n- Shuffle that asset into the exploration deck.\nAfter this effect resolves, shuffle Vengeant Past into the exploration deck.",
"traits": "권능."
}
]
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