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Shaders in KSP
Christian Bronk edited this page Feb 28, 2018
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this is the list of all Shaders within KSP that an be applied within the AdvancedTextures StaticModule
ArrowPointer AtmosphereFromGround Custom/fixedScreenSpaceShadowShader Depth Mask DepthMask Diffuse Wrapped Emissive Multi Ramp Sunspots GUI/Text Shader Hidden/BlitCopy Hidden/CubeBlend Hidden/CubeBlur Hidden/CubeCopy Hidden/Highlighted/Blur Hidden/Highlighted/Composite Hidden/Highlighted/Cut Hidden/Highlighted/Opaque Hidden/Highlighted/Transparent Hidden/Internal-CombineDepthNormals Hidden/Internal-DeferredReflections Hidden/Internal-DeferredShading Hidden/Internal-DepthNormalsTexture Hidden/InternalErrorShader Hidden/Internal-Flare Hidden/Internal-GUITexture Hidden/Internal-GUITextureBlit Hidden/Internal-GUITextureClip Hidden/Internal-GUITextureClipText Hidden/Internal-Halo Hidden/Internal-MotionVectors Hidden/Internal-PrePassLighting Hidden/Internal-ScreenSpaceShadows Hidden/Internal-StencilWrite Hidden/Nature/Tree Soft Occlusion Bark Rendertex Hidden/Nature/Tree Soft Occlusion Leaves Rendertex Hidden/Noise Shader RGB Hidden/Noise Shader YUV Hidden/TerrainEngine/BillboardTree Hidden/TerrainEngine/Details/BillboardWavingDoublePass Hidden/TerrainEngine/Details/Vertexlit Hidden/TerrainEngine/Details/WavingDoublePass Hidden/TerrainEngine/Splatmap/Diffuse-AddPass Hidden/TerrainEngine/Splatmap/Specular-AddPass Hidden/TerrainEngine/Splatmap/Specular-Base Hidden/TerrainEngine/Splatmap/Standard-AddPass Hidden/TerrainEngine/Splatmap/Standard-Base KSP/Alpha/Cutoff KSP/Alpha/Cutoff Bumped KSP/Alpha/Translucent KSP/Alpha/Translucent Additive KSP/Alpha/Translucent Specular KSP/Alpha/Unlit Transparent KSP/Bumped KSP/Bumped Specular KSP/Diffuse KSP/EditorGizmos KSP/EditorGizmos (Emissive) KSP/Emissive/Bumped Specular KSP/Emissive/Diffuse KSP/Emissive/Specular KSP/InternalSpace KSP/Lightwrapped/Specular KSP/Particles/Additive KSP/Particles/Alpha Blended KSP/Scenery/Alpha/Cutoff KSP/Scenery/Alpha/Translucent KSP/Scenery/Bumped KSP/Scenery/Bumped Specular KSP/Scenery/Decal/Blended KSP/Scenery/Decal/Multiply KSP/Scenery/Diffuse KSP/Scenery/Diffuse Detail KSP/Scenery/Diffuse Multiply KSP/Scenery/Diffuse Multiply (Fixed UV) KSP/Scenery/Emissive/Bumped Specular KSP/Scenery/Emissive/Diffuse KSP/Scenery/Emissive/Specular KSP/Scenery/Reflective Water KSP/Scenery/Specular KSP/Scenery/Unlit/Transparent KSP/ScreenSpaceMask KSP/Specular KSP/Specular (Transparent) KSP/TR/Visor KSP/Unlit KSP/UnlitColor Legacy Shaders/Bumped Diffuse Legacy Shaders/Bumped Specular Legacy Shaders/Diffuse Legacy Shaders/Diffuse Detail Legacy Shaders/Specular Legacy Shaders/Transparent/Cutout/Bumped Diffuse Legacy Shaders/Transparent/Cutout/Bumped Specular Legacy Shaders/Transparent/Cutout/Diffuse Legacy Shaders/Transparent/Cutout/VertexLit Legacy Shaders/Transparent/Diffuse Legacy Shaders/Transparent/Specular Legacy Shaders/Transparent/VertexLit Legacy Shaders/VertexLit MaskedTexture Mobile/Particles/Additive Mobile/Particles/Alpha Blended Mobile/Particles/Multiply Nature/Terrain/Diffuse Nature/Terrain/Specular Nature/Terrain/Standard Parallax Specular (Alpha) Particles/Additive Particles/Additive (Soft) Particles/Alpha Blended Particles/Alpha Blended Premultiply Shader Forge/Monolith Shader Forge/Tumbler Sprite/Simple Texture (Unlit) Sprites/Default Standard Terrain/PQS/Aerial Cutout Terrain/PQS/Ocean Surface Quad Terrain/PQS/Ocean Surface Quad (Fallback) Terrain/PQS/PQS Main - Optimised Terrain/PQS/PQS Main Shader Terrain/PQS/Sphere Projection SURFACE QUAD Terrain/PQS/Sphere Projection SURFACE QUAD (AP) Terrain/PQS/Sphere Projection SURFACE QUAD (Fallback) Terrain/Scaled Planet (RimAerial) Terrain/Scaled Planet (Simple) TextMeshPro/Distance Field TextMeshPro/Mobile/Distance Field TextMeshPro/Sprite UI/Default UI/Default Font UI/KSP/Color Overlay UI/KSP/Default (Transparent +2) UI/KSP/UnlitMeshStencil UI/KSP/UnlitMeshStencil (+2) UI/Unlit/Text Unlit/Color Unlit/Transparent Unlit/Transparent Cutout