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fix up hint paths & output directories
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JonnyOThan committed Sep 18, 2020
1 parent 1727529 commit 78067ee
Showing 1 changed file with 9 additions and 11 deletions.
20 changes: 9 additions & 11 deletions KOS-Scansat/KOS-Scansat.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\GameData\KOS-SCANsat\Plugins\</OutputPath>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
Expand All @@ -26,31 +26,29 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\GameData\kOS-SCANsat\Plugins\</OutputPath>
<OutputPath>bin\Release</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="kOS">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\GameData\kOS\Plugins\kOS.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="kOS.Safe">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\GameData\kOS\Plugins\kOS.Safe.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SCANsat">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\GameData\SCANsat\Plugins\SCANsat.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
Expand All @@ -60,16 +58,13 @@
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<Reference Include="UnityEngine.CoreModule">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\TPKSP\KSP_x64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\Steam\SteamApps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
Expand All @@ -80,6 +75,9 @@
<Compile Include="SCANWrapper.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy $(TargetPath) $(SolutionDir)GameData\kOS-SCANsat\Plugins\$(TargetFileName)</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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