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camBalance v1.2.3

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@KJeff01 KJeff01 released this 20 Apr 00:14
· 64 commits to master since this release

For Warzone 2100 dev-builds as of 4/19/2024.

Balance updates since last release:

  • Various power and production time tweaks on Beta/Gamma tier weapons.
  • Bring back the VTOL Mini-Rocket Pod as the campaign version of the Multiplayer Sunburst.
  • Improve VTOL weapon HP, power, and production time differences.
  • Make Flamer Bunker use the Flamer Tower weapon, give Inferno Emplacement a longer ranged more powerful Inferno weapon.
  • Fix helper group AG cyborgs at the start of Gamma 6 being updated to Flashlight cyborgs.
  • Fix VTOL Pulse Laser having worse accuracy values compared to the tank version.
  • Increase ROF of VTOL: Heavy Cannon, Needle, Rail Gun, Flashlight, and Pulse Laser.

Mission script updates:

  • Gamma 2: Fix bug from a 2019 bugfix affecting victory conditions when the base isn't fully destroyed (would have to backtrack to destroy the base after the nuke event in this scenario). Also prevent running the nuke event until all artifacts are picked up to prevent a softlock from blowing up artifacts.
  • Alpha 12: Prevent Hover cheese on the "land path" factory/lz triggers; Move the second coordinates south a bit for both triggers to resemble older releases.

Campaign library updates:

  • Allow the campaign library to (finally) understand how to map tech to pre-placed map artifacts. Add new add/delete functions to individually add or remove artifacts from being managed by the library.