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Added Blade Blast
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Richard authored and Richard committed Jan 15, 2021
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2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/01 Twilight Strand.txt
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Follow the coast up and right
Kill Hillock
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/02 The Coast.txt
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Stick to the right side following the wall.
B,Go to Mud Flats first for easier Hailrake
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/03 Tidal Island.txt
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The side without a cliff is the shortest
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/04 Mud Flats.txt
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Little rivers connect the three items.
B,At level 4 go to Tidal Island for Quicksilver Flask quest after Submerged Waypoint
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Find the bridge and place a portal
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/06 Flooded Depths.txt
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Logout after killing the Deep Dweller (Bestel)
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/06 The Ledge.txt
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Go to town at the Waypoint and take the portal you left to find the Flooded Depths. Little totems at the Waypoint point to the exit
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/07 The Climb.txt
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Always be going up, free Navali when you find her
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/08 Lower Prison.txt
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Try right first for the exit. There is a trial in this zone that you can do later thanks to the Waypoint
G,TRIAL - Spike traps
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/09 Upper Prison.txt
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Try left first.
B,Log out after you kill Brutus then Waypoint to Prisoner's Gate
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/10 Prisoner's Gate.txt
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Look for the side of the road that has the ledge down, usually on the right side
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/11 Ship Graveyard.txt
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Look for Waypoint first then find Fairgraves. If you find The Cave get the All Flame now. Otherwise continue directly to Cavern of Wrath Waypoint
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act I/12 Cavern of Wrath.txt
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At Waypoint port back to The Ship Graveyard to find the Cave and hand in Allflame. Then logout to get Passive from Bestel
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/13 Cavern of Anger.txt
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Often bottom right. You can follow the spirits. If you see piles of gold you�re close to Merveil
G,RECOMMEND high cold resist
9 changes: 9 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act I/guide.txt
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Enemy at the Gate: GEM
Mercy Mission: Support GEM
Breaking Some Eggs: GEM
B,Dweller of the Deep: Passive
G,Lower Prison: Trial / Support GEM
Caged Brute: Movement GEM
B,Marooned Mariner: Passive
Siren's Cadence: GEM
B,Way Forward: Passive
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Follow the right wall
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/14 Old Fields.txt
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Follow the road
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Circle to the center of the zone. The hallway next to the Waypoint always leads to the next zone
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/15 The Crossroads.txt
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Follow the road
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/15 The Riverways.txt
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Follow the road and use mobility skills to jump over bridges, activate Waypoint. The entrance to the Wetlands is always on the opposite side of the road near the Waypoint
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/16 Broken Bridge.txt
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Follow the road to the right
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Boss is up and right, trial is top left
G,TRIAL - Sawblades
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/17 The Crypt.txt
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G,TRIAL - Spinning blades
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/17 Western Forest.txt
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Alira is on the side of the Waypoint where the road has a broken section. The Weaver's Chambers can be found on the opposite side of the road from Alira, with webbed trees. Follow the road for The Way Forward quest
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Go left when the left path spawns, otherwise loop around right side
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/19 The Wetlands.txt
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Kill Oak in center, then go to the left side until the Waypoint is visible with the passage near it
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act II/20 Vaal Ruins.txt
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Try to determine the direction then zig and zag accordingly through the ruins
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Go to the top right by following the shoreline
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act II/22 The Caverns.txt
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Pretty much guessing where the exit spawned
R,CRAFT - Movement speed
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act II/23 Ancient Pyramid.txt
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Exits are usually diagonal from entrance
R,CRAFT - Spell damage
B,RECOMMEND lightning resist
8 changes: 8 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act II/guide.txt
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The Great White Beast: Quicksilver
G,Crypt: Trial
Through Sacred Ground: JEWEL
G,Chamber of Sins 2: Trial
Intruders in Black: Herald GEM
Sharp and Cruel: GEM
Bandits: CHOICE
B,Way Forward (Bestel): Passive
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1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act III/23 City of Sarn.txt
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Don�t forget to talk to Clarissa
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act III/24 The Slums.txt
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Find the grates to the sewers, then take the stairs down, follow until stairs up, then linear
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act III/25 The Crematorium.txt
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Going left generally has a high chance of success
G,TRIAL - Furnace Traps
R,CRAFT - Fire damage
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act III/26 The Marketplace.txt
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Usually up and right, go through the statue hall, check the Waypoint near Trial and then the exit
G,TRIAL - Blade Sentries
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act III/26 The Sewers.txt
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Pick up the bust before the Waypoint, after it is another, Up and right is the last bust, then exit
R,CRAFT - Physical damage
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Follow the carpet until the exit
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First image is to spool and docks, Second to Solaris
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act III/27 The Catacombs.txt
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G,TRIAL - Blade sentries
R,CRAFT - Ele Damage w/ Attack
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Follow the carpet but can have dead ends
R,CRAFT - Cold damage
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First image is Lunaris, Second The Sceptre of God
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Follow the carpet, don�t forget the Waypoint
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act III/29 The Docks.txt
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Usually left side, Sulphite is down some stairs
4 changes: 4 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act III/30 Imperial Gardens.txt
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Follow the road until the end
Library has GEM shop
G,TRIAL - Dart Traps
R,CRAFT - All attributes
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Layout differs a lot, if you see stairs, go up these then find more stairs, until a larger area, there will be carts on both sides, pick the side where there is only one
R,CRAFT - Lightning damage
B,RECOMMEND lightning resist
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Exits spawn in a random corner, can often be found by travelling diagonally
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Exits spawn in a random corner, Go up diagonally until you spot barricades at exit
G,RECOMMEND cold resist
B,and lightning resist
10 changes: 10 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act III/guide.txt
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Lost in Love: Aura GEM
G,Crematorium: Trial
B,Victario's Secrets: Passive
G,Catacombs: Trial
The Ribbon Spool: Amulet
Sever the Right Hand: GEM
B,Piety's Pets: Passive
Fixture of Fate: GEM
Siosa: GEMS
G,Imperial Gardens: Trial
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1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/33 The Aqueduct.txt
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Go upstream and cross over when the path ends
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/34 Dried Lake.txt
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Kill Voll on one of the three spawns
R,CRAFT - Attack/Cast speed
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/34 Mines Level 1.txt
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Exit is usually in top left corner
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/35 Mines Level 2.txt
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Varied layout and many dead ends, you should look for the spirit and leave a portal if you find the exit to come back later and find her
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/36 Crystal Veins.txt
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Loop around bottom right to go to the top left exit
B,Waypoint to Highgate if you need the spirit
R,CRAFT - Resistance
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Move towards the top right some dead ends
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/37 Kaom's Dream.txt
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Follow passages and bridges
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Aim for top left, many dead ends
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/38 Grand Arena.txt
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Move down left from Waypoint, then follow path
G,RECOMMEND cold resist
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/38 Kaom's Stronghold.txt
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Follow stairs and bridges
R,RECOMMEND fire resist
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@@ -0,0 +1,2 @@
Aim for top left, many dead ends
R,CRAFT - Chaos damage
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/40 The Ascent.txt
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Go up and right, cross the bridge and follow the road to a small passage to the exit
R,CRAFT - Attributes
5 changes: 5 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/40 The Harvest.txt
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Always one boss on right side, two left
G,Stay in green aura against Doedre
Maligaro does physical so keep moving
B,Shavronne deals lightning
R,Malachi deals fire damage
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IV/guide.txt
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Breaking the Seal: Golem GEM
B,Indomitable Spirit: Passive
Eternal Nightmare: GEM
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1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/61 Blood Aqueduct.txt
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Go to the top left, cross the bridges on dead ends. Farm Humility cards for Tabula for Leaguestarter
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/61 The Descent.txt
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Go up right to the supply hoist, then down left to another hoist then up right to The Vastiri Desert
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/61 The Oasis.txt
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Left or right wall follow, based on bottom or top being the dead end at the entrance
R,RECOMMEND physical mitigation
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/61 Vastiri Desert.txt
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Go right to the Waypoint, then top left (1) for the Foothills. If you want to kill Shakari, go right to (2) for the Oasis, then get the quest item in town and enter the zone
R,CRAFT - Attack/Cast speed
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/62 Boiling Lake.txt
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Go to the top right of zone, If you spot petrified men you are close
B,After killing the Basilisk, log out and teleport to the Waypoint in The Foothills and go to the top left corner of the zone
R,CRAFT - Spell damage
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/62 The Foothills.txt
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Head up to find the Waypoint, go to (1) to get the quest item in The Boiling Lake, then to (2) for The Tunnel to continue the story
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/62 The Tunnel.txt
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Go up left, the right path leads past the Waypoint
G,TRIAL - Blade sentries
R,CRAFT - All attributes
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Head top left in this zone and the next
4 changes: 4 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/63 The Quarry.txt
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Activate Waypoint at center, do Shrine of the Winds (2), then The Refinery (1)
G,CRAFT - Physical damage
R,RECOMMEND physical mitigation
3,000+ EHP and Movement skills
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/63 The Refinery.txt
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Follow the cart tracks to the building top right for Boss. Log out to town and use Waypoint to The Quarry
B,RECOMMEND lightning resist
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/64 Rotting Core.txt
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Kill Doedre, Maligaro, and Shavronne again. Then enter the Black Heart and kill the Depraved Trinity
B,RECOMMEND 3,200+ EHP, physical mitigations, lightning resist, Fast Movement skill
4 changes: 4 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act IX/guide.txt
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Storm Blade: Linked Weapon
B,Queen of the Sands: Passive
G,Tunnel: Trial
B,Ruler of Highgate: Passive
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1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act V/41 Control Blocks.txt
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Go top left for the Miasmeter, then up and right
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act V/41 Slave Pens.txt
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Go all the way down, then left
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act V/42 Oriath Square.txt
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Go top right until you cross the bridge, then down
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act V/42 Templar Courts.txt
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Loop around clockwise
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Go up and left, and spiral counter clockwise
R,CRAFT - Movement speed
B,RECOMMEND lightning resist
R,and fire resist with 1,200+ EHP
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act V/44 Ruined Square.txt
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One layout, multiple stops: (1)The Ossuary, (2)The Reliquary, (3)Cathedral Rooftop
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act V/44 The Ossuary.txt
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Loop around clockwise
R,CRAFT - Physical damage
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act V/44 The Reliquary.txt
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Find multiple quest items in corners of the zone
R,CRAFT - Accuracy
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act V/44 Torched Courts.txt
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Loop around counter clockwise
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act V/45 Cathedral Rooftop.txt
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Run top left and kill Kitava! Consider running your first Labyrinth here
R,RECOMMEND fire resist, 1,500+ EHP, physical mitigation (Fortify/Endurance/Armour)
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act V/guide.txt
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B,Service to Science: Passive
Justicar Casticus: Silver Flask
B,Kitava's Torments: Passive
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1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/45 The Coast.txt
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Go to the right side of the zone and go to the top right corner
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This area and doing the quest is optional, this opens Lilly's GEM shop
4 changes: 4 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/46 Karui Fortress.txt
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Follow the right hand side if you're ready for Tukohama for the passive point and pantheon. If you wish to skip Tukohama, follow the left hand side
G,CRAFT - Defences
R,RECOMMEND fire resist
with 1,500+ EHP
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/46 Mud Flats.txt
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Kill the Dishonoured Queen (1) on the right side to get the key to open the gate to the next zone (2) on the left side
1 change: 1 addition & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/46 The Ridge.txt
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Follow the path until you can go right, then follow that until you have a path up left
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/47 Lower Prison.txt
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You usually want to go down or left towards the exit, there is a trial here, but it is close to the Waypoint if you want to do it later
G,TRIAL - Spike traps
R,CRAFT - Double resistance
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/47 Prisoner's Gate.txt
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If you want to fight the Aberrath go down the side of the road that has the cliff, otherwise follow the road into the next area
R,RECOMMEND fire resist
4 changes: 4 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/47 Shavronne's Tower.txt
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Follow the halls, going over bridges, for 4 minizones
R,CRAFT - Spell damage
B,RECOMMEND lightning resist
with physical mitigation
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/48 The Riverways.txt
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Follow the road and when you reach the encampment go down and right
B,If you want to kill Ryslatha follow the path up at the Waypoint
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/48 The Wetlands.txt
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Stick to the left hand side to find the entrance to the Spawning Ground
G,RECOMMEND physical mitigation, life flasks, avoid chaos degens
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/48 Western Forest.txt
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Follow the road to the Riverways
R,CRAFT - Attributes
3 changes: 3 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/49 Brine King's Reef.txt
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Follow the left hand shoreline to the Brine King's arena
B,RECOMMEND lightning resist
G,and cold resist with physical mitigation
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Don�t forget the black flag upon entering this zone. Go down then up, then go right, the exit can be up or down
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Follow the right hand wall to The Cavern of Anger
2 changes: 2 additions & 0 deletions builds/3.13 Crack Lance Hiero/Act VI/49 The Beacon.txt
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Follow the shoreline until you reach the beacons
R,CRAFT - Life/Mana
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