Releases: JoseConseco/GoB
Releases · JoseConseco/GoB
GoB_v3_6_0
GoB_v3_5_99
What's Changed
Full Changelog: V3_5_98...V3_5_99
GoB_v3_5_98
fixed: code which would not work with older python versions
GoB_v3_5_97
fixed: issue where file that contains mesh information would be missing and could make the import throw a error.
GoB_v3_5_96
fixed error when working with curves
GoB_v3_5_95
fixed: Exporting meshes with screw modifiers was not possible
GoB_v3_5_94
fixed: issue that caused export button to be unavailable when a mesh had no modifiers
GoB_v3_5_93
fix crash when baking simulations
GoB v3_5_92
Fixed
- triangulation error
GoB v3_5_91
Fixed
- Manual import is now working every time the button is pressed if GoZ models exist on drive
- Enabling the import button would trigger a import instead of waiting for the next input from Zbursh. This has been fixed and the first import will happen once something is sent out from Zbrush.
- When using the flip axis options the object would be flipped, this is no longer the case and a issue with flipping normals has been fixed as well.
Improved
- When importing materials from textures it could happen that nodes were missing or not created. This has been fixed and the whole node tree will be created. Further improvements on this will follow.
- reduced import time of polygroups