Add Category Specifiers and 5.4 related includes #8
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Locally made changes in order to resolve issue #7
As mentioned in the original post, the UnrealBuildTool in version 5.4 (possibly other versions) required UPROPERTYs and UFUNCTIONs to have
"An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module".
To that end, I went through each file and made the necessary edits. I tried to stick to the style in other declarations. In addition, some compile errors were related to classes/structs that were forward declared but not being included properly. Those includes were added where necessary.