Spice Runners V2.1 [Beta 6] (BROKEN VERSION)
Pre-release
Pre-release
BROKEN VERSION, CHECK OUT BETA 6 DEFINITIVE
https://github.com/Jiskster/PizzaTimeSpiceRunners/releases/tag/v2.1-beta6-definitive
Changelogs
- Refactored parrylist/hitlag tables, the input is now mobj_t.
- Removed every vertical parry knockback multiplier.
- Removed speedcap from parrystun/hitlag.
- Moved hitlaglist/parrylist thinkers to Thinkframe for better response to ground bouncing.
- Parrystun time now decreases when hitting the ground.
- Score gained from rings and enemies is now accurate. (Super old oversight)
- Upgraded the world to screen hud to the sglib's.
- Added new hook
canparry
(player)- @Saxashitter - Added new hook
onparried
(foundmobj, playermo) - @Saxashitter - Recoded pizza time bar to be more flexible for customization - @Saxashitter
- Added ranks to combos, completing combo functionality. - @Saxashitter
- Removed lap combo bonuses
- Added doors and keys. - @Saxashitter
- Added treasures. - @Saxashitter
- Pizzaface types can now assign their own rubber banding range - @luigi-budd
- Renamed cvar
ptsr_debug_nuhuh
->ptsr_debug
- @luigi-budd - Removed most of unused music (To save size)
- Replaced current lap 3 theme with the original version. (To also save size, since its easily loopable)
- Addded custom lap portal placement via scripts. - @Saxashitter
PTSR.pizzaportalpos
-- format: ["MAPTS"] = {[1] = {x = 0, y = 0, z = 0, a = 0}, ...}
-- all values are ints
- Players with the juggernaut crown now gets a 2x parry multiplier.
- Juggernaut now takes 2x more points from the player if the player has more points than the juggernaut.
- Added the ability to spectate pizza face AI. Press tossflag in spectator mode. - @luigi-budd
- Hitlagged or Parrystunned players no longer can parry other players. (To prevent parry loops, I will probably think of a solution to this problem soon)
Brand New Visuals - @Saxashitter
- Score gained now appears on screen and moves to the score hud
- Pizza toppings are now added to the score pizza depending on rank.
- Score pizza now moves in pizza time.
- Score hud now shakes when score is changed.
- Added procedural lap flag graphics, it's no longer the srb2 font text! They generate in various colors after lap 5.
- Rank changes now have animations and sounds like pizza tower! (Like gaining size and back when rank changes)