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JakobCh/tes3mp_scripts

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tes3mp_scripts

My tes3mp scripts, most of the readme stuff will be in the top of the script files. Most of these are still for the 0.7 version.

autoDataFiles

Will automaticaly make the server use the datafiles from your openmw config.

bookWriter

Chat commands for players to make custom books.

Commands:

/book title

/book addtext

/book settext

/book liststyles

/book setstyle

/book done

/book clear

Example usage:

/book title My Cool Book

/book addtext Line 1<br>

/book addtext <div align="center"> Centered Line 2 <br>

/book setstyle 3

/book done

/book clear

customSkills

NOT DONE

Library for making custom skills

customSpells

Just like a proof of concept tbh

Have a lua function get called when someone casts a specific spell.

doorLinks

Library that generates all cell connections using espParser, HAVEN'T TESTED WITH LATEST ESPPARSER

espParser

Helper file for other scripts to get data from esp/esm files.

REQUIRES https://github.com/iryont/lua-struct

Usage: See espParserTest.lua

instancedHousing

Player houseing using the new custom cells added on 0.8 (THIS IS NOT DONE)

jcMarketplace

Allows you to set a price on items and sell them, also blocks other people from picking stuff up.

Supposed to be used with kanaHousing.

Usage: see the scriptfile

JCMining

Runescape like mining

jsonCellLoader

Load a json file into the current cell.

See the top of the script file for a readme

loadtxt2esp

Load TXT2ESP4 files into a cell

Usage: type "/loadtxt2esp 'filename'" were filename is the file in mp-stuff/data/txt2esp without the .txt

Example: I've included the default example file from TXT2ESP4 and you should be able to spawn it with "/loadtxt2esp room_source3"

Problems: There are no admin checks so anyone can run the command. Doors dont work

memoryInfo

Commands for interacting with the lua garbage collector

openmwcfg

Library for using values from the openmw.cfg file

PlayerSkillResetFix

Prevents players base skills from decreasing

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